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Soul Eater

Medium · Fiend · CR 7 · Neutral Evil

Source. Tome of Beasts
Armor Class
16
Hit Points and Hit Dice
104 (16d8+32)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
13
+1
DEX
22
+6
CON
14
+2
INT
12
+1
WIS
11
+0
CHA
11
+0

Overview

Category Monsters
Size Medium
Type Fiend
Alignment Neutral Evil
XP 2900
Initiative Bonus +6

Movement

Walk 30 ft (9.1 m)
Fly 100 ft (30.5 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 13

Saving Throws

Dexterity +9 Constitution +5 Charisma +3

Skills

Intimidation +3 Perception +3 Stealth +9

Languages

Infernal

Resistances & Immunities

Damage Immunities
poison
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
paralyzed, poisoned, stunned, unconscious

Environments

Arctic or Tundra Caves Coast Desert Forest or Jungle Grassland or Plains Hills Laboratory Lake Mountain Ocean Ruins Sewer Shadowfell The Abyss Astral Plane Elysium Ethereal Plane Feywild Hell Material Plane Plane of Air Plane of Earth Plane of Fire Plane of Water Swamp or Marsh Temple Badlands Tomb Underworld Urban

Traits

Caster Link

When a soul eater is summoned, it creates a mental link between itself and its conjurer. If the soul eater's assigned target (see Find Target ability, below) dies before the soul eater can drain the target's soul, or if the soul eater is defeated by its target (but not slain), it returns to its conjurer at full speed and attacks. While the soul eater and the conjurer share the same plane, it can use its Find Target ability to locate its conjurer.

Find Target

When a soul eater's conjurer orders it to find a creature, it can do so unerringly, despite the distance or intervening obstacles, provided the target is on the same plane of existence. The conjurer must have seen the desired target and must speak the target's name.

Actions

Claw

+9 to hit, reach 5 ft (1.5 m). Hit: 2d6 psychic damage.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage plus 7 (2d6) psychic damage, or half as much psychic damage with a successful DC 15 Constitution saving throw.

Multiattack

The soul eater makes two claw attacks.

Soul Drain

If the soul eater reduces a target to 0 hit points, the soul eater can devour that creature's soul as a bonus action. The victim must make a DC 13 Constitution saving throw. Success means the target is dead but can be restored to life by normal means. Failure means the target's soul is consumed by the soul eater and the target can't be restored to life with clone, raise dead, or reincarnation. A resurrection, miracle, or wish spell can return the target to life, but only if the caster succeeds on a DC 15 spellcasting check. If the soul eater is killed within 120 feet of its victim's corpse and the victim has been dead for no longer than 1 minute, the victim's soul returns to the body and restores it to life, leaving the victim unconscious and stable with 0 hit points.

About Soul Eater

Soul Eater is a medium fiend with a Challenge Rating of 7. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 104 hit points (derived from 16d8+32).

Soul Eater has communication capabilities including Infernal. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Soul Eater

1 tips available

When using Soul Eater in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Soul Eater

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Soul Eater?
Soul Eater has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Soul Eater?
Soul Eater is a Medium Fiend, which affects how certain spells and abilities interact with it.
What languages does Soul Eater speak?
Soul Eater can communicate in Infernal.

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