Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Common
Resistances & Immunities
Traits
Cursed Wounds
Each of the werewolfs claw and bite attacks deals an additional 7 (2d6) necrotic damage, and the targets hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if its hit point maximum is reduced to 0.
Keen Hearing and Smell
The werewolf has advantage on Perception checks that rely on hearing or smell.
Pack Tactics
The werewolf has advantage on attack rolls against a creature if at least one of the werewolfs allies is within 5 feet of the creature and not incapacitated.
Wolfsbane
Lycanthropes are repelled by the wolfsbane flower. A lycanthrope in hybrid or beast form is poisoned while within 10 feet of a living or dried wolfsbane flower that it can smell. If wolfsbane is applied to a weapon or ammunition, lycanthropes are damaged by the weapon as if it were silver. An application of wolfsbane lasts for 1 hour.
Actions
Bite
+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 piercing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid it makes a DC 12 Constitution saving throw. On a failure it is cursed with werewolf lycanthropy.
Claw
+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 slashing damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.
Greatclub
+4 to hit, reach 5 ft (1.5 m). Hit: 1d8+2 bludgeoning damage.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) bludgeoning damage.
Multiattack
The werewolf makes two melee attacks only one of which can be with its bite.
Bonus Actions
Frenzied Bite
The werewolf makes a bite attack.
Shapeshift
The werewolf changes its form to a wolf, a wolf-humanoid hybrid, or into its true form, which is a humanoid. While shapeshifted, its statistics are unchanged. It can't speak in wolf form. Its equipment is not transformed. It reverts to its true form if it dies.
About Alpha Werewolf
Alpha Werewolf is a medium humanoid with a Challenge Rating of 6. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 12 and possesses 104 hit points (derived from 16d8+32).
Alpha Werewolf has communication capabilities including Common. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Alpha Werewolf
1 tips available
GM Tips: Using Alpha Werewolf
When using Alpha Werewolf in your D&D 5e campaign, consider these tactical approaches:
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Pack Tactics Advantage: This creature has advantage on attack rolls when an ally is within 5 feet! Separate it from its pack or use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.
Player Guide: Facing Alpha Werewolf
1 strategies available
Player Guide: Facing Alpha Werewolf
When your party encounters this creature, keep these strategies in mind:
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Counter Pack Tactics: This creature has advantage when allies are nearby! Separate it from its pack. Use 'Fear' spells to scatter allies. Single-target encounters reduce its effectiveness.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Alpha Werewolf?
- Alpha Werewolf has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Alpha Werewolf?
- Alpha Werewolf is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Alpha Werewolf speak?
- Alpha Werewolf can communicate in Common.
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