Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
understands Deep Speech but can't speak
Resistances & Immunities
Traits
Amphibious
The chuul can breathe air and water.
Detect Magic
The chuul senses a magical aura around any visible creature or object within 120 feet that bears magic.
Actions
Multiattack
If the chuul is grappling a creature it uses its tentacle on that creature. It then makes two pincer attacks.
Pincer
+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 bludgeoning damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one Large or smaller target. Hit: 11 (2d6 + 4) bludgeoning damage. If the target is a creature it is grappled (escape DC 15). When carrying a grappled creature the chuul can move at full speed. A pincer that is being used to grapple a creature can be used only to attack that creature.
Tentacle
A grappled creature makes a DC 14 Constitution saving throw. On a failure it is paralyzed for 1 minute. The creature repeats the saving throw at the end of each of its turns ending the paralysis on a success.
About Chuul
Chuul is a large aberration with a Challenge Rating of 5. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 93 hit points (derived from 11d10+33).
Chuul has communication capabilities including understands Deep Speech but can't speak. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Chuul
1 tips available
GM Tips: Using Chuul
When using Chuul in your D&D 5e campaign, consider these tactical approaches:
-
Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
Player Guide: Facing Chuul
1 strategies available
Player Guide: Facing Chuul
When your party encounters this creature, keep these strategies in mind:
-
Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 5.
Solo Encounter:
A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 3,000 XP
- Hard: 4,500 XP
- Deadly: 6,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Chuul?
- Chuul has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
- What type of creature is Chuul?
- Chuul is a Large Aberration, which affects how certain spells and abilities interact with it.
- What languages does Chuul speak?
- Chuul can communicate in understands Deep Speech but can't speak.
Related D&D 5e Content
Related D&D 5e Content
Explore more about aberration creatures and D&D 5e mechanics:
Related Creatures
Bugbear Chief
Humanoid · CR 4
Banshee
Undead · CR 4
Alpha Werewolf
Humanoid · CR 6
Blackguard
Humanoid · CR 5
Cambion
Fiend · CR 5
Bulette
Monstrosity · CR 6