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Bulette

Large · Monstrosity · CR 6 · Chaotic Evil

Armor Class
17
Hit Points and Hit Dice
95 (10d10+40)
Challenge Rating CR
6

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
10
+0
CON
18
+4
INT
2
-4
WIS
10
+0
CHA
8
-1

Overview

Category Monsters
Size Large
Type Monstrosity
Alignment Chaotic Evil
XP 2300
Initiative Bonus +0

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Burrow 40 ft (12.2 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Tremorsense 60 ft (18.3 m)
Passive Perception 13

Saving Throws

Intelligence -1

Skills

Perception +3

Traits

Steely Hide

If a creature targets the bulette with a melee attack using a nonmagical weapon and rolls a natural 1 on the attack roll, the weapon breaks.

Actions

Bite

+7 to hit, reach 5 ft (1.5 m). Hit: 4d12+4 piercing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 30 (4d12 + 4) piercing damage.

Burrow

The bulette burrows under the ground without provoking opportunity attacks moves up to its burrow speed and then resurfaces in an unoccupied space. If it is within 5 feet of a creature it then makes a bite attack.

Leap

Recharge 5–6

The bulette leaps up to half its Speed horizontally and half its Speed vertically without provoking opportunity attacks and can land in a space containing one or more creatures. Each creature in its space when it lands makes a DC 15 Dexterity saving throw taking 18 (4d6 + 4) bludgeoning damage and being knocked prone on a failure. On a success the creature takes half damage and is pushed 5 feet to a space of its choice. If that space is occupied the creature is knocked prone.

Reactions

Hard Carapace

1/day

After taking damage from an attack, the bulette lies down and closes its eyes, protecting all vulnerable spots. Until the beginning of its next turn, its AC becomes 21 and it has advantage on saving throws.

Jaw Clamp

1/day

When an attacker within 5 feet of the bulette misses it with a melee attack, the bulette makes a bite attack against the attacker. On a hit, the attacker is grappled (escape DC 15). Until this grapple ends, the grappled creature is restrained, and the only attack the bulette can make is a bite against the grappled creature.

About Bulette

Bulette is a large monstrosity with a Challenge Rating of 6. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 95 hit points (derived from 10d10+40).

GM Tips: Using Bulette

1 tips available

When using Bulette in your D&D 5e campaign, consider these tactical approaches:

  • Burrowing Tactics: This creature can burrow at 40 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.

Player Guide: Facing Bulette

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Burrowing Defense: This creature can burrow at 40 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 6.

Solo Encounter:

A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 4,200 XP
  • Hard: 6,300 XP
  • Deadly: 8,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Bulette?
Bulette has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
What type of creature is Bulette?
Bulette is a Large Monstrosity, which affects how certain spells and abilities interact with it.

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