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Dissimortuum

Medium · Undead · CR 7 · Chaotic Evil

Source. Tome of Beasts
Armor Class
15 (natural armor)
Hit Points and Hit Dice
112 (15d8+45)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
10
+0
CON
16
+3
INT
8
-1
WIS
11
+0
CHA
18
+4

Overview

Category Monsters
Size Medium
Type Undead
Alignment Chaotic Evil
XP 2900
Initiative Bonus +0

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 30 ft (9.1 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 10

Saving Throws

Constitution +6

Languages

Common

Resistances & Immunities

Damage Immunities
necrotic, poison
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
charmed, exhaustion, poisoned

Environments

Arctic or Tundra Caves Coast Desert Forest or Jungle Grassland or Plains Hills Laboratory Lake Mountain Ocean Ruins Sewer Shadowfell The Abyss Astral Plane Elysium Ethereal Plane Feywild Hell Material Plane Plane of Air Plane of Earth Plane of Fire Plane of Water Swamp or Marsh Temple Badlands Tomb Underworld Urban

Traits

Spider Climb

The dissimortuum can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Claw

+5 to hit, reach 5 ft (1.5 m). Hit: 3d8 slashing damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 15 (3d8 + 2) slashing damage.

Multiattack

The dissimortuum makes three claw attacks.

Terrifying Mask

Each non-undead creature within 60 feet of the dissimortuum that can see it must make a successful DC 15 Wisdom saving throw or be frightened for 1d8 rounds. If a target's saving throw is successful or the effect ends for it, the target becomes immune to all dissimortuum's terrifying masks for the next 24 hours.

About Dissimortuum

Dissimortuum is a medium undead with a Challenge Rating of 7. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 112 hit points (derived from 15d8+45).

Dissimortuum has communication capabilities including Common. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Dissimortuum

1 tips available

When using Dissimortuum in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.

Player Guide: Facing Dissimortuum

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Dissimortuum?
Dissimortuum has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Dissimortuum?
Dissimortuum is a Medium Undead, which affects how certain spells and abilities interact with it.
What languages does Dissimortuum speak?
Dissimortuum can communicate in Common.

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