Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
-
Resistances & Immunities
Environments
Traits
Magic Resistance
The chelicerae has advantage on saving throws against spells and other magical effects.
Siphon Spell Slots
The chelicerae cannot replenish its spells naturally. Instead, it uses grappled spellcasters as spell reservoirs, draining uncast spells to power its own casting. Whenever the chelicerae wishes to cast a spell, it consumes a number of spell slots from its victim equal to the spell slots necessary to cast the spell. If the victim has too few spell slots available, the chelicerae cannot cast that spell. The chelicerae can also draw power from drained spellcasters or creatures without magic ability. It can reduce a grappled creature's Wisdom by 1d4, adding 2 spell slots to its spell reservoir for every point lowered. A creature reduced to 0 Wisdom is unconscious until it regains at least one point, and can't offer any more power. A creature regains all lost Wisdom when it finishes a long rest.
Spellcasting
the chelicerae is an 8th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It requires no material components to cast its spells. The chelicerae has the following wizard spells prepared:
cantrips: acid splash, mage hand, minor illusion, true strike
- 1st Level: burning hands, detect magic, expeditious retreat, ray of sickness
- 2nd Level: hold person, invisibility, scorching ray
- 3rd Level: animate dead, haste, lightning bolt
- 4th Level: phantasmal killer
Spider Climb
Chelicerae can climb difficult surfaces, including upside down on ceilings, without requiring an ability check.
Actions
Bite
+9 to hit, reach 10 ft (3 m). Hit: 2d10 piercing damage.
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage, and the target is grappled (escape DC 16). The target must also make a successful DC 16 Constitution saving throw or become poisoned. While poisoned this way, the target is unconscious and takes 1d4 Strength damage at the start of each of its turns. The poisoning ends after 4 rounds or when the target makes a successful DC 16 Constitution save at the end of its turn.
Claw
+9 to hit, reach 10 ft (3 m). Hit: 2d8 slashing damage.
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (2d8 + 6) slashing damage.
Multiattack
The chelicerae makes one bite attack and two claw attacks.
About Chelicerae
Chelicerae is a large aberration with a Challenge Rating of 7. It has a neutral evil alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 153 hit points (derived from 18d10+54).
Chelicerae has communication capabilities including -. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Chelicerae
1 tips available
GM Tips: Using Chelicerae
When using Chelicerae in your D&D 5e campaign, consider these tactical approaches:
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Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
Player Guide: Facing Chelicerae
1 strategies available
Player Guide: Facing Chelicerae
When your party encounters this creature, keep these strategies in mind:
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Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 7.
Solo Encounter:
A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 5,600 XP
- Hard: 8,400 XP
- Deadly: 11,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Chelicerae?
- Chelicerae has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
- What type of creature is Chelicerae?
- Chelicerae is a Large Aberration, which affects how certain spells and abilities interact with it.
- What languages does Chelicerae speak?
- Chelicerae can communicate in -.
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