Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Giant
Traits
1-4: Arm
If the troll has an arm, it loses an arm. It loses one of its claw attacks, and the severed arm can make a claw attack.
5-6: Head
If the troll has a head, it loses its head. It loses its bite attack, and the severed head can make a bite attack.
Keen Smell
The troll has advantage on Perception checks that rely on smell.
Regeneration
The troll regains 10 hit points at the start of its turn. If the troll takes radiant damage or is exposed to sunlight, this trait doesnt function on its next turn. The troll is petrified if it starts its turn with 0 hit points and doesnt regenerate.
Severed Limbs
If the troll is dealt a critical hit with a slashing weapon, one of its extremities is severed. The extremity has AC 15, 10 hit points, a Speed of 10, and the trolls Regeneration trait. The troll controls the severed extremity and perceives through it with the appropriate senses (for instance, it sees through the eyes of its severed head). As a bonus action, the troll can reattach the extremity. While the troll is missing the extremity, its maximum hit points are reduced by 10. Roll d6 to determine the severed extremity:
Actions
Bite
+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 piercing damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Claw
+7 to hit, reach 10 ft (3 m). Hit: 2d4+4 slashing damage.
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
Multiattack
The troll attacks with its bite and twice with its claw. When the troll uses Multiattack it can make a rock attack in place of one claw attack.
Rock
+7 to hit, range 20/60 ft (6.1/18.3 m). Hit: 2d8+4 bludgeoning damage.
Ranged Weapon Attack: +7 to hit, range 20/60 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
About Cave Troll
Cave Troll is a large giant with a Challenge Rating of 6. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 18 and possesses 84 hit points (derived from 8d10+40).
Cave Troll has communication capabilities including Giant. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Cave Troll
1 tips available
GM Tips: Using Cave Troll
When using Cave Troll in your D&D 5e campaign, consider these tactical approaches:
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Regeneration Counterplay: This creature regenerates HP each turn! Players must deal enough damage to overcome regeneration. Certain damage types (acid, fire) may suppress regeneration. Plan sustained damage output.
Player Guide: Facing Cave Troll
1 strategies available
Player Guide: Facing Cave Troll
When your party encounters this creature, keep these strategies in mind:
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Counter Regeneration: This creature regenerates HP each turn! Deal enough damage to overcome regeneration. Use acid or fire damage if it suppresses regeneration. Plan sustained damage output.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Cave Troll?
- Cave Troll has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Cave Troll?
- Cave Troll is a Large Giant, which affects how certain spells and abilities interact with it.
- What languages does Cave Troll speak?
- Cave Troll can communicate in Giant.
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Related D&D 5e Content
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