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Drake, Venom

Large · Dragon · CR 8 · Chaotic Evil

Armor Class
16 (natural armor)
Hit Points and Hit Dice
142 (15d10+60)
Challenge Rating CR
8

Ability Scores

Core attributes and their modifiers.

STR
19
+4
DEX
16
+3
CON
18
+4
INT
10
+0
WIS
16
+3
CHA
6
-2

Overview

Category Monsters
Size Large
Type Dragon
Alignment Chaotic Evil
XP 3900
Initiative Bonus +3

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 30 ft (9.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 16

Saving Throws

Dexterity +6 Constitution +7

Skills

Perception +3

Languages

Draconic

Resistances & Immunities

Damage Immunities
poison
Condition Immunities
poisoned

Traits

Aching Venom

Produces a potent poison that causes its victims to feel pain from even the most benign contact (weight of their clothing simple sword swing etc.). When a creature that succumbs to this poison takes bludgeoning piercing or slashing it must make DC 16 Con save or be incapacitated until end of its next turn as pain fills its body. This potent poison remains within creature’s body until removed by the greater restoration spell or similar magic or until creature finishes a long rest.

Keen Smell

Advantage: smell Wis (Percept) checks.

Shifting Camouflage

Scales adapt to current surroundings. Advantage: Dex (Stealth) to hide in nonmagical natural terrain.

About Drake, Venom

Drake, Venom is a large dragon with a Challenge Rating of 8. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 142 hit points (derived from 15d10+60).

Drake, Venom has communication capabilities including Draconic. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Drake, Venom

1 tips available

When using Drake, Venom in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.

Player Guide: Facing Drake, Venom

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 8.

Solo Encounter:

A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 7,200 XP
  • Hard: 10,800 XP
  • Deadly: 14,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Drake, Venom?
Drake, Venom has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
What type of creature is Drake, Venom?
Drake, Venom is a Large Dragon, which affects how certain spells and abilities interact with it.
What languages does Drake, Venom speak?
Drake, Venom can communicate in Draconic.

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