Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Sylvan
Resistances & Immunities
Traits
Magic Weapons
The ijiraq's weapon attacks are magical.
Memory Loss
After encountering an ijiraq, a creature must succeed on a DC 15 Wisdom saving throw to remember the events. On a failure, the details of the encounter rapidly fade away from the creature's mind, including the presence of the ijiraq.
Actions
Change Shape
The ijiraq magically polymorphs into any beast that has a challenge rating no higher than its own, into its caribou-human hybrid form, or back into its true from. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the ijiraq's choice).
While in its true form or its hybrid form, its statistics are the same. When in a beast form, the ijiraq retains its alignment, hp, Hit Dice, ability to speak, proficiencies, and Intelligence, Wisdom, and Charisma scores, as well as this action. Its statistics and capabilities are otherwise replaced by those of the new form, except any class features or legendary actions of that form.
Claw
+6 to hit, reach 5 ft (1.5 m). Hit: 1d6+3 plus 3d8 poison damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage plus 13 (3d8) poison damage. Invisibility (True Form Only). The ijiraq magically turns invisible until it attacks, or until its concentration ends (as if concentrating on a spell). It may choose whether equipment it wears or carries is invisible with it or not.
Gore
+6 to hit, reach 5 ft (1.5 m). Hit: 1d8+3 poison damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage and 9 (2d8) poison damage.
Multiattack
In its true form, the ijiraq makes two claw attacks. In its hybrid form, it makes one gore attack and one claw attack.
About Ijiraq
Ijiraq is a medium fey with a Challenge Rating of 7. It has a chaotic neutral alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 127 hit points (derived from 15d8+60).
Ijiraq has communication capabilities including Sylvan. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Ijiraq
2 tips available
GM Tips: Using Ijiraq
When using Ijiraq in your D&D 5e campaign, consider these tactical approaches:
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Significant Threat: Challenging for parties of levels 5-10
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Epic Potential: Consider legendary actions for memorable battles
Player Guide: Facing Ijiraq
2 strategies available
Player Guide: Facing Ijiraq
When your party encounters this creature, keep these strategies in mind:
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Significant Threat: Prepare spells and resources
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Team Coordination: Coordinate attacks and defenses
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 7.
Solo Encounter:
A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 5,600 XP
- Hard: 8,400 XP
- Deadly: 11,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Ijiraq?
- Ijiraq has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
- What type of creature is Ijiraq?
- Ijiraq is a Medium Fey, which affects how certain spells and abilities interact with it.
- What languages does Ijiraq speak?
- Ijiraq can communicate in Sylvan.
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