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Young Wind Dragon

Large · Dragon · CR 6 · Chaotic Neutral

Source. Tome of Beasts
Armor Class
17 (natural armor)
Hit Points and Hit Dice
150 (16d10+62)
Challenge Rating CR
6

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
19
+4
CON
18
+4
INT
14
+2
WIS
13
+1
CHA
16
+3

Overview

Category Monsters
Size Large
Type Dragon
Alignment Chaotic Neutral
XP 2300
Initiative Bonus +4

Movement

Walk 40 ft (12.2 m)
Fly 90 ft (27.4 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Blindsight 10 ft (3 m)
Passive Perception 17

Saving Throws

Dexterity +7 Constitution +7 Wisdom +4 Charisma +6

Skills

Perception +7 Stealth +7

Languages

Common, Draconic, Primordial

Resistances & Immunities

Damage Immunities
lightning
Condition Immunities
charmed, exhausted, paralyzed, restrained

Environments

Grassland or Plains Mountain

Traits

Fog Vision

The dragon sees normally through light or heavy obscurement caused by fog, mist, clouds, or high wind.

Innate Spellcasting

the dragon's innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spell, requiring no material components:

at will: feather fall

Uncontrollable

The dragon's movement is never impeded by difficult terrain, and its speed can't be reduced by spells or magical effects. It can't be restrained (per the condition), and it escapes automatically from any nonmagical restraints (such as chains, entanglement, or grappling) by spending 5 feet of movement. Being underwater imposes no penalty on its movement or attacks.

Actions

Bite

+8 to hit, reach 10 ft (3 m). Hit: 2d10 piercing damage.

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage.

Breath of Gales

Recharge 5–6

The dragon exhales a blast of wind in a 30-foot cone. Each creature in that cone takes 11 (2d10) bludgeoning damage and is pushed 25 feet away from the dragon and knocked prone; a successful DC 16 Strength saving throw halves the damage and prevents being pushed and knocked prone. Unprotected flames in the cone are extinguished, and sheltered flames (such as those in lanterns) have a 75 percent chance of being extinguished.

Claw

+8 to hit, reach 5 ft (1.5 m). Hit: 2d6 slashing damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

Multiattack

The dragon makes three attacks: one with its bite and two with its claws.

About Young Wind Dragon

Young Wind Dragon is a large dragon with a Challenge Rating of 6. It has a chaotic neutral alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 150 hit points (derived from 16d10+62).

Young Wind Dragon has communication capabilities including Common, Draconic, Primordial. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Young Wind Dragon

1 tips available

When using Young Wind Dragon in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Young Wind Dragon

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 6.

Solo Encounter:

A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 4,200 XP
  • Hard: 6,300 XP
  • Deadly: 8,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Young Wind Dragon?
Young Wind Dragon has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
What type of creature is Young Wind Dragon?
Young Wind Dragon is a Large Dragon, which affects how certain spells and abilities interact with it.
What languages does Young Wind Dragon speak?
Young Wind Dragon can communicate in Common, Draconic, Primordial.

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