Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Celestial, Common, Gnoll, Infernal, telepathy 120.0 ft (36.6 m).
Resistances & Immunities
Environments
Traits
Devil's Sight
Magical darkness doesn't impede the devil's darkvision.
Innate Spellcasting
the devil's spellcasting ability is Charisma (spell save DC 13). The devil can innately cast the following spells, requiring no material components:
at will: darkness
1/day each: harm, teleport
Magic Resistance
The devil has advantage on saving throws against spells and other magical effects.
Variant: Devil Summoning
Summon Devil (1/Day): The salt devil has a 40 percent chance of summoning one salt devil
Actions
Multiattack
The devil makes two scimitar attacks.
Scimitar
+7 to hit, reach 5 ft (1.5 m). Hit: 1d6 necrotic damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage. If the target is neither undead nor a construct, it also takes 5 (1d10) necrotic damage, or half damage with a successful DC 15 Constitution saving throw. Plants, oozes, and creatures with the Amphibious, Water Breathing, or Water Form traits have disadvantage on this saving throw. If the saving throw fails by 5 or more, the target also gains one level of exhaustion.
About Salt Devil
Salt Devil is a medium fiend with a Challenge Rating of 6. It has a lawful evil alignment.
In combat, this creature maintains an Armor Class of 13 and possesses 93 hit points (derived from 11d8+44).
Salt Devil has communication capabilities including Celestial, Common, Gnoll, Infernal, telepathy 120 ft.. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Salt Devil
1 tips available
GM Tips: Using Salt Devil
When using Salt Devil in your D&D 5e campaign, consider these tactical approaches:
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Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
Player Guide: Facing Salt Devil
1 strategies available
Player Guide: Facing Salt Devil
When your party encounters this creature, keep these strategies in mind:
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Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Salt Devil?
- Salt Devil has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Salt Devil?
- Salt Devil is a Medium Fiend, which affects how certain spells and abilities interact with it.
- What languages does Salt Devil speak?
- Salt Devil can communicate in Celestial, Common, Gnoll, Infernal, telepathy 120 ft..
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