Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Goblin, Infernal, Sylvan, Void Speech
Resistances & Immunities
Environments
Traits
Disruptive
Because of the qwyllion's nauseating nature, spellcasters have disadvantage on concentration checks while within 40 feet of the qwyllion.
Nauseating Aura
The qwyllion is nauseatingly corrupt. Any creature that starts its turn within 20 feet of the qwyllion must succeed on a DC 14 Constitution saving throw or be poisoned for 1d8 rounds. If a creature that's already poisoned by this effect fails the saving throw again, it becomes incapacitated instead, and a creature already incapacitated by the qwyllion drops to 0 hit points if it fails the saving throw. A successful saving throw renders a creature immune to the effect for 24 hours. Creatures dominated by the qwyllion are immune to this effect.
Actions
Claw
+8 to hit, reach 5 ft (1.5 m). Hit: 3d12 slashing damage.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 24 (3d12 + 5) slashing damage.
Deadly Gaze
The qwyllion turns its gaze against a single creature within 20 feet of the qwyllion. The target must succeed on a DC 14 Constitution saving throw or take 16 (3d8 + 3) necrotic damage and be incapacitated until the start of the qwyllion's next turn. A humanoid slain by a qwyllion's death gaze rises 2d4 hours later as a specter under the qwyllion's control.
Innate Spellcasting
the qwyllion's innate casting ability is Charisma (spell save DC 14). She can innately cast the following spells, requiring no material components:
3/day each: dominate person (range 20 feet), shatter
Multiattack
The qwyllion uses its deadly gaze if it can, and makes two claw attacks.
About Qwyllion
Qwyllion is a medium aberration with a Challenge Rating of 8. It has a neutral evil alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 110 hit points (derived from 13d8+52).
Qwyllion has communication capabilities including Common, Goblin, Infernal, Sylvan, Void Speech. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Qwyllion
2 tips available
GM Tips: Using Qwyllion
When using Qwyllion in your D&D 5e campaign, consider these tactical approaches:
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Significant Threat: Challenging for parties of levels 5-10
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Epic Potential: Consider legendary actions for memorable battles
Player Guide: Facing Qwyllion
2 strategies available
Player Guide: Facing Qwyllion
When your party encounters this creature, keep these strategies in mind:
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Significant Threat: Prepare spells and resources
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Team Coordination: Coordinate attacks and defenses
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 8.
Solo Encounter:
A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 7,200 XP
- Hard: 10,800 XP
- Deadly: 14,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Qwyllion?
- Qwyllion has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
- What type of creature is Qwyllion?
- Qwyllion is a Medium Aberration, which affects how certain spells and abilities interact with it.
- What languages does Qwyllion speak?
- Qwyllion can communicate in Common, Goblin, Infernal, Sylvan, Void Speech.
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Related D&D 5e Content
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