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Troll, Rattleback

Large · Giant · CR 7 · Chaotic Evil

Armor Class
16 (natural armor)
Hit Points and Hit Dice
126 (12d10+60)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
18
+4
CON
20
+5
INT
7
-2
WIS
12
+1
CHA
7
-2

Overview

Category Monsters
Size Large
Type Giant
Alignment Chaotic Evil
XP 2900
Initiative Bonus +4

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 30 ft (9.1 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 14

Saving Throws

Constitution +8

Skills

Perception +1

Languages

Common, Giant

Resistances & Immunities

Damage Immunities
poison

Traits

Distracting Rattle

Its shell plates rattle constantly creating a droning distracting noise. When a creature casts a spell with verbal component while within 30' of the troll that creature must make DC 15 Con save or lose the spell.

Night Hunters

While in dim light or darkness has advantage on Wis (Perception) checks that rely on sight.

Regeneration

Regains 10 hp at the start of its turn. If it takes fire this trait doesn’t function at start of its next turn. It dies only if it starts its turn with 0 hp and doesn’t regenerate.

About Troll, Rattleback

Troll, Rattleback is a large giant with a Challenge Rating of 7. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 126 hit points (derived from 12d10+60).

Troll, Rattleback has communication capabilities including Common, Giant. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Troll, Rattleback

2 tips available

When using Troll, Rattleback in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Regeneration Counterplay: This creature regenerates HP each turn! Players must deal enough damage to overcome regeneration. Certain damage types (acid, fire) may suppress regeneration. Plan sustained damage output.

Player Guide: Facing Troll, Rattleback

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Counter Regeneration: This creature regenerates HP each turn! Deal enough damage to overcome regeneration. Use acid or fire damage if it suppresses regeneration. Plan sustained damage output.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Troll, Rattleback?
Troll, Rattleback has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Troll, Rattleback?
Troll, Rattleback is a Large Giant, which affects how certain spells and abilities interact with it.
What languages does Troll, Rattleback speak?
Troll, Rattleback can communicate in Common, Giant.

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