Creature Reference Back to Creatures

Rockwood

Huge · Elemental · CR 6 · Chaotic Neutral

Armor Class
17 (natural armor)
Hit Points and Hit Dice
94 (9d12+36)
Challenge Rating CR
6

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
8
-1
CON
19
+4
INT
10
+0
WIS
15
+2
CHA
10
+0

Overview

Category Monsters
Size Huge
Type Elemental
Alignment Chaotic Neutral
XP 2300
Initiative Bonus -1

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Burrow 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Tremorsense 60 ft (18.3 m)
Passive Perception 12

Skills

Perception +2

Languages

Sylvan, Terran

Resistances & Immunities

Damage Immunities
poison
Damage Resistances
nonmagic B/P/S attacks
Damage Vulnerabilities
thunder
Condition Immunities
exhaustion, paralyzed, petrified, poisoned, unconscious

Traits

Earth Glide

Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through.

Elemental Nature

Doesn’t require air food drink or sleep.

Persistence of Stone (Recharge: Short/Long Rest)

When reduced to below half its hp max Fossil Barrage recharges.

Roiling Roots

Its stony roots make the ground within 15 ft. of it difficult terrain for creatures other than the rockwood.

Siege Monster

Double damage to objects/structures.

Towering Reach

Doesn’t have disadvantage on ranged attack rolls from being within 5 ft. of a hostile creature though it may still have disadvantage from other sources.

About Rockwood

Rockwood is a huge elemental with a Challenge Rating of 6. It has a chaotic neutral alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 94 hit points (derived from 9d12+36).

Rockwood has communication capabilities including Sylvan, Terran. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Rockwood

1 tips available

When using Rockwood in your D&D 5e campaign, consider these tactical approaches:

  • Burrowing Tactics: This creature can burrow at 15 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.

Player Guide: Facing Rockwood

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Burrowing Defense: This creature can burrow at 15 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 6.

Solo Encounter:

A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 4,200 XP
  • Hard: 6,300 XP
  • Deadly: 8,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Rockwood?
Rockwood has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
What type of creature is Rockwood?
Rockwood is a Huge Elemental, which affects how certain spells and abilities interact with it.
What languages does Rockwood speak?
Rockwood can communicate in Sylvan, Terran.

Related D&D 5e Content

Related Creatures