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Hag, Wood

Medium · Fey · CR 9 · Neutral Evil

Armor Class
16 (natural armor)
Hit Points and Hit Dice
170 (20d8+80)
Challenge Rating CR
9

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
14
+2
CON
18
+4
INT
12
+1
WIS
21
+5
CHA
15
+2

Overview

Category Monsters
Size Medium
Type Fey
Alignment Neutral Evil
XP 5000
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 30 ft (9.1 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 19

Saving Throws

Strength +7 Constitution +8 Wisdom +9

Skills

Perception +5

Languages

Common, Elvish, Sylvan

Resistances & Immunities

Damage Immunities
poison
Condition Immunities
charmed, poisoned

Traits

Magic Resistance

Advantage: spell/magic effect saves.

One with the Woods

While hag remains motionless in forest terrain is indistinguishable from an old decomposing log or tree stump.

Speak with Beasts and Plants

Can communicate with Beasts and Plants as if they shared a language.

Woodland Walk

Difficult terrain made of plants doesn’t cost hag extra move. Can pass through plants with o being slowed by them nor taking damage from them if they have thorns spines or similar.

Bonus Actions

Nettling Word

Heckles mocks or jeers one creature she can see within 30' of her. If creature can hear and understand her enraged until end of its next turn (DC 16 Cha negates). While enraged: advantage on melee attacks unable to distinguish friend from foe and must move to and attack nearest creature (not hag). If none is near enough to move to and attack enraged creature stalks off in random direction. Attacks vs. enraged creature: advantage.

About Hag, Wood

Hag, Wood is a medium fey with a Challenge Rating of 9. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 170 hit points (derived from 20d8+80).

Hag, Wood has communication capabilities including Common, Elvish, Sylvan. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Hag, Wood

1 tips available

When using Hag, Wood in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 30 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.

Player Guide: Facing Hag, Wood

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 30 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 9.

Solo Encounter:

A single character of level 12 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 9,000 XP
  • Hard: 13,500 XP
  • Deadly: 18,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Hag, Wood?
Hag, Wood has a Challenge Rating of 9, making it appropriate for parties of level 9.0.
What type of creature is Hag, Wood?
Hag, Wood is a Medium Fey, which affects how certain spells and abilities interact with it.
What languages does Hag, Wood speak?
Hag, Wood can communicate in Common, Elvish, Sylvan.

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