Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Resistances & Immunities
Traits
Amphibious
Can breathe air and water.
Eldritch Luminance
When a creature that can see the patch starts its turn within 90' of it patch can force it to make a DC 15 Wis save if ooze isn’t incapacitated and can see the creature. Fail: creature is mesmerized 1 min. Mesmerized creature over 5 ft. away from patch must move on its turn toward ooze by most direct route trying to get within 5 feet. It doesn’t avoid opportunity attacks but before moving into damaging terrain such as lava or a pit and whenever it takes damage from a source other than ooze target can re-save. Mesmerized target can also re-save at end of each of its turns success ends effect on itself. If creature’s save succeeds or effect ends for it is immune to patch's Eldritch Luminance for next 24 hrs.
Flowing Form
Can enter hostile creature’s space and stop there. It can move through a space as narrow as 1ft. wide with o squeezing.
Ooze Nature
Doesn’t require sleep.
About Black Patch
Black Patch is a large ooze with a Challenge Rating of 6. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 7 and possesses 153 hit points (derived from 18d10+54).
GM Tips: Using Black Patch
1 tips available
GM Tips: Using Black Patch
When using Black Patch in your D&D 5e campaign, consider these tactical approaches:
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Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
Player Guide: Facing Black Patch
1 strategies available
Player Guide: Facing Black Patch
When your party encounters this creature, keep these strategies in mind:
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Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Black Patch?
- Black Patch has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Black Patch?
- Black Patch is a Large Ooze, which affects how certain spells and abilities interact with it.
Related D&D 5e Content
Related D&D 5e Content
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