Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Auran, Common, Deep Speech
Resistances & Immunities
Traits
Exacerbate Affliction
The hongaek has advantage on attack rolls against a creature that is suffering from a disease or that has the poisoned condition.
Gas Form
The hongaek can enter a hostile creature’s space and stop there. It can move through a space as narrow as 1 inch wide without squeezing, but it can’t move through water or other liquids.
Innate Spellcasting (1/Day)
The hongaek can innately cast contagion, requiring no material components. Its innate spellcasting ability is Charisma.
Prolong Affliction
Each creature within 30 feet of the hongaek that is suffering a disease or that has the poisoned condition has disadvantage on saving throws against the disease or poison afflicting it. In addition, the hongaek can pinpoint the location of such creatures within 30 feet of it.
Actions
Invisibility
The hongaek magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the hongaek wears or carries is invisible with it.
Multiattack
The hongaek makes two attacks with its vaporous tentacles.
Vaporous Tentacle
+8 to hit, reach 10 ft (3 m). Hit: 4d8 poison damage.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (4d8) poison damage, and the target must succeed on a DC 14 Constitution saving throw or be poisoned for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
About Hongaek
Hongaek is a large elemental with a Challenge Rating of 8. It has a neutral evil alignment.
In combat, this creature maintains an Armor Class of 15 and possesses 105 hit points (derived from 14d10+28).
Hongaek has communication capabilities including Auran, Common, Deep Speech. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Hongaek
1 tips available
GM Tips: Using Hongaek
When using Hongaek in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
Player Guide: Facing Hongaek
1 strategies available
Player Guide: Facing Hongaek
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 8.
Solo Encounter:
A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 7,200 XP
- Hard: 10,800 XP
- Deadly: 14,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Hongaek?
- Hongaek has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
- What type of creature is Hongaek?
- Hongaek is a Large Elemental, which affects how certain spells and abilities interact with it.
- What languages does Hongaek speak?
- Hongaek can communicate in Auran, Common, Deep Speech.
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