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Haleshi

Large · Fey · CR 7 · Lawful Neutral

Armor Class
17
Hit Points and Hit Dice
123 (13d10+52)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
16
+3
CON
18
+4
INT
14
+2
WIS
17
+3
CHA
19
+4

Overview

Category Monsters
Size Large
Type Fey
Alignment Lawful Neutral
XP 2900
Initiative Bonus +3

Movement

Walk 30 ft (9.1 m)
Swim 40 ft (12.2 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 16

Saving Throws

Dexterity +6 Charisma +7

Skills

Insight +9 Nature +5 Perception +6 Persuasion +7

Languages

Aquan, Common, Elvish, Sylvan

Resistances & Immunities

Damage Resistances
cold
Condition Immunities
charmed

Traits

Amphibious

The haleshi can breathe air and water.

Charming Defense

While the haleshi is wearing no armor and wielding no shield, its AC includes its Charisma modifier (included in the Armor Class).

Innate Spellcasting

The haleshi’s innate spellcasting ability is Charisma (spell save DC 15). It can innately cast the following spells, requiring no material components:
3/day each: charm person, invisibility (self only)
1/day each: major image, water walk, zone of truth

Actions

Clamport

3/day

The haleshi touches a clam within 5 feet of it, which enlarges and swallows the haleshi and up to three willing Medium or smaller creatures within 15 feet of the haleshi. The clam then teleports to a body of water the haleshi has visited that is large enough to hold the clam's passengers and releases them. After releasing the passengers, the clam returns to normal.

Multiattack

The haleshi makes two attacks with its stupefying touch.

Stupefying Touch

+6 to hit, reach 5 ft (1.5 m). Hit: 3d8+3 psychic damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (3d8 + 3) psychic damage, and the target must succeed on a DC 15 Intelligence saving throw or be incapacitated until the end of its next turn.

Reactions

Water Shield

Recharge 5–6

The haleshi adds 3 to its AC against one attack that would hit it. To do so, the haleshi must be within 5 feet of a gallon or more of water. Alternatively, if the haleshi would take fire damage from an attack or spell, it can negate that damage if it is within 5 feet of a gallon or more of water.

About Haleshi

Haleshi is a large fey with a Challenge Rating of 7. It has a lawful neutral alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 123 hit points (derived from 13d10+52).

Haleshi has communication capabilities including Aquan, Common, Elvish, Sylvan. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Haleshi

2 tips available

When using Haleshi in your D&D 5e campaign, consider these tactical approaches:

  • Aquatic Combat: This creature can swim at 40 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Haleshi

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Aquatic Combat Defense: This creature can swim at 40 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Haleshi?
Haleshi has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Haleshi?
Haleshi is a Large Fey, which affects how certain spells and abilities interact with it.
What languages does Haleshi speak?
Haleshi can communicate in Aquan, Common, Elvish, Sylvan.

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