Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Elvish, Primordial, Sylvan, Void Speech
Resistances & Immunities
Traits
Aura of Luck
The nichny is surrounded by an aura that manipulates the luck of those near the nichny. Each friendly creature, other than the nichny, within 10 feet of the nichny has a +1 bonus to attack rolls and saving throws. Each hostile creature that starts its turn within 10 feet of the nichny must succeed on a DC 15 Wisdom saving throw or have disadvantage on attack rolls and saving throws until the end of its turn.
Magic Resistance
The nichny has advantage on saving throws against spells and other magical effects.
Soothsaying (1/Day)
The nichny can spend 1 minute conversing with a creature it can see within 30 feet of it. During this time, the creature can ask up to three questions about the past, present, or future. At the end of the minute, the nichny then offers two truthful answers and one false answer, each in the form of a paradox, riddle, or cryptic rhyme.
Actions
Claw
+7 to hit, reach 5 ft (1.5 m). Hit: 2d8+4 plus 2d8 force damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) slashing damage plus 9 (2d8) force damage.
Create Lucky Stone
The nichny magically imbues a small stone with good luck. A creature, other than the nichny, wearing or carrying the stone has a +1 bonus to saving throws. The nichny can have no more than three such stones actively imbued at a time. If it imbues a fourth, the effect on the oldest imbued stone ends. The nichny can end the magic on any of the stones at any time (no action required).
Luck-Stealing Bolt
+7 to hit, range 60 ft (18.3 m). Hit: 4d8+4 force damage.
Ranged Spell Attack: +7 to hit, range 60 ft., one target. Hit: 22 (4d8 + 4) force damage, and the target has disadvantage on ability checks and attack rolls until the end of its next turn.
Multiattack
The nichny makes two Claw or Luck-Stealing Bolt attacks.
Teleport
The nichny magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see.
About Nichny
Nichny is a medium fey with a Challenge Rating of 6. It has a neutral evil alignment.
In combat, this creature maintains an Armor Class of 17 and possesses 127 hit points (derived from 17d8 + 51).
Nichny has communication capabilities including Elvish, Primordial, Sylvan, Void Speech. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Nichny
2 tips available
GM Tips: Using Nichny
When using Nichny in your D&D 5e campaign, consider these tactical approaches:
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Significant Threat: Challenging for parties of levels 5-10
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Epic Potential: Consider legendary actions for memorable battles
Player Guide: Facing Nichny
2 strategies available
Player Guide: Facing Nichny
When your party encounters this creature, keep these strategies in mind:
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Significant Threat: Prepare spells and resources
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Team Coordination: Coordinate attacks and defenses
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Nichny?
- Nichny has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Nichny?
- Nichny is a Medium Fey, which affects how certain spells and abilities interact with it.
- What languages does Nichny speak?
- Nichny can communicate in Elvish, Primordial, Sylvan, Void Speech.
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Related D&D 5e Content
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