Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
the languages it knew in life
Resistances & Immunities
Traits
Eldritch Weapons
The fext’s weapon attacks are magical. When the fext hits with any weapon, the weapon deals an extra 2d8 force damage (included in the attack).
Magic Resistance
The fext has advantage on saving throws against spells and other magical effects.
Patron’s Blessing
While the fext is conscious and wearing no armor and wielding no shield, it adds its Charisma modifier to its AC (included above).
Undead Nature
The fext doesn’t require air, food, drink, or sleep.
Actions
Eldritch Blade
+6 to hit, reach 5 ft (1.5 m). Hit: 2d8+3 plus 2d8 force damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage plus 9 (2d8) force damage.
Eldritch Fury
+7 to hit, range 120 ft (36.6 m). Hit: 3d8+4 force damage.
Ranged Spell Attack: +7 to hit, range 120 ft., one target. Hit: 17 (3d8 + 4) force damage.
Multiattack
The fext makes two Eldritch Blade or Eldritch Fury attacks.
Patron's Might
The fext channels its patron's awe-inspiring presence, terrifying those nearby. Each creature within 10 feet of the fext must make a DC 15 Wisdom saving throw. On a failure, a creature takes 35 (10d6) psychic damage and is frightened for 1 minute. On a success, a creature takes half the damage and isn't frightened. A frightened creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
About Fext
Fext is a medium undead with a Challenge Rating of 6. It has a any alignment alignment.
In combat, this creature maintains an Armor Class of 17 and possesses 77 hit points (derived from 14d8 + 14).
Fext has communication capabilities including the languages it knew in life. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Fext
2 tips available
GM Tips: Using Fext
When using Fext in your D&D 5e campaign, consider these tactical approaches:
-
Significant Threat: Challenging for parties of levels 5-10
-
Epic Potential: Consider legendary actions for memorable battles
Player Guide: Facing Fext
2 strategies available
Player Guide: Facing Fext
When your party encounters this creature, keep these strategies in mind:
-
Significant Threat: Prepare spells and resources
-
Team Coordination: Coordinate attacks and defenses
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Fext?
- Fext has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Fext?
- Fext is a Medium Undead, which affects how certain spells and abilities interact with it.
- What languages does Fext speak?
- Fext can communicate in the languages it knew in life.
Related D&D 5e Content
Related D&D 5e Content
Explore more about undead creatures and D&D 5e mechanics:
Related Creatures
Air Elemental
Elemental · CR 5
Champion Warrior
Humanoid · CR 5
Chuul
Aberration · CR 5
Alpha Werewolf
Humanoid · CR 6
Barbed Devil
Fiend · CR 5
Cave Troll
Giant · CR 6