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Young Brass Dragon

Large · Dragon · CR 6 · Chaotic Good

Source. 5e 2014 Rules
Armor Class
17 (natural armor)
Hit Points and Hit Dice
110 (13d10+39)
Challenge Rating CR
6

Ability Scores

Core attributes and their modifiers.

STR
19
+4
DEX
10
+0
CON
17
+3
INT
12
+1
WIS
11
+0
CHA
15
+2

Overview

Category Monsters
Subcategory Dragons, Metallic
Size Large
Type Dragon
Alignment Chaotic Good
XP 2300
Initiative Bonus +0

Movement

Walk 40 ft (12.2 m)
Fly 80 ft (24.4 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Burrow 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 120 ft (36.6 m)
Blindsight 30 ft (9.1 m)
Passive Perception 16

Saving Throws

Dexterity +3 Constitution +6 Wisdom +3 Charisma +5

Skills

Perception +6 Persuasion +5 Stealth +3

Languages

Common, Draconic

Resistances & Immunities

Damage Immunities
fire

Environments

Arctic or Tundra Caves Coast Desert Forest or Jungle Grassland or Plains Hills Laboratory Lake Mountain Ocean Ruins Sewer Shadowfell The Abyss Astral Plane Elysium Ethereal Plane Feywild Hell Material Plane Plane of Air Plane of Earth Plane of Fire Plane of Water Swamp or Marsh Temple Badlands Tomb Underworld Urban

Actions

Bite

Cost 1

+7 to hit, reach 10 ft (3 m). Hit: 2d10 thunder damage.

Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Breath Weapons

Recharge 5–6

The dragon uses one of the following breath weapons:

  • Fire Breath. The dragon exhales fire in a 40-foot line that is 5 feet wide. Each creature in that line must make a DC 14 Dexterity saving throw, taking 42 (12d6) fire damage on a failed save, or half as much damage on a successful one.
  • Sleep Breath. The dragon exhales sleep gas in a 30-foot cone. Each creature in that area must succeed on a DC 14 Constitution saving throw or fall unconscious for 5 minutes. This effect ends for a creature if the creature takes damage or someone uses an action to wake it.

Claw

Cost 1

+7 to hit, reach 5 ft (1.5 m). Hit: 2d6 thunder damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Multiattack

Cost 1

The dragon makes three attacks: one with its bite and two with its claws.

About Young Brass Dragon

Young Brass Dragon is a large dragon with a Challenge Rating of 6. It has a chaotic good alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 110 hit points (derived from 13d10+39).

Young Brass Dragon has communication capabilities including Common, Draconic. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Young Brass Dragon

3 tips available

When using Young Brass Dragon in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Burrowing Tactics: This creature can burrow at 20 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.
  • Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.

Player Guide: Facing Young Brass Dragon

3 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Burrowing Defense: This creature can burrow at 20 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.
  • Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 6.

Solo Encounter:

A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 4,200 XP
  • Hard: 6,300 XP
  • Deadly: 8,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Young Brass Dragon?
Young Brass Dragon has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
What type of creature is Young Brass Dragon?
Young Brass Dragon is a Large Dragon, which affects how certain spells and abilities interact with it.
What languages does Young Brass Dragon speak?
Young Brass Dragon can communicate in Common, Draconic.

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