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Invisible Stalker

Large · Elemental · CR 6 · Neutral

Source. 5e 2024 Rules
Armor Class
14 (natural armor)
Hit Points and Hit Dice
97 (13d10 + 26)
Challenge Rating CR
6

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
19
+4
CON
14
+2
INT
10
+0
WIS
15
+2
CHA
11
+0

Overview

Category Monsters
Size Large
Type Elemental
Alignment Neutral
XP 2300
Initiative Bonus +7

Movement

Walk 50 ft (15.2 m)
Fly 50 ft (15.2 m)
Swim 25 ft (7.6 m)
Climb 25 ft (7.6 m)
Crawl 25 ft (7.6 m)
Hover Yes

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 18

Saving Throws

Strength +3 Dexterity +4 Constitution +2 Intelligence +0 Wisdom +2 Charisma +0

Skills

Perception +8 Stealth +10

Languages

Common, Primordial (Auran)

Resistances & Immunities

Damage Immunities
poison
Condition Immunities
exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Traits

Air Form

The stalker can enter an enemy's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.

Invisibility

The stalker has the Invisible condition.

Actions

Multiattack

Cost 1

The stalker makes three Wind Swipe attacks. It can replace one attack with a use of Vortex.

Vortex

Cost 1

Constitution Saving Throw: DC 14, one Large or smaller creature in the stalker's space. Failure: 7 (1d8 + 3) Thunder damage, and the target has the Grappled condition (escape DC 13). Until the grapple ends, the target can't cast spells with a Verbal component and takes 7 (2d6) Thunder damage at the start of each of the stalker's turns.

Wind Swipe

Cost 1

+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 force damage.

Melee Attack Roll: +7, reach 5 ft. 11 (2d6 + 4) Force damage.

About Invisible Stalker

Invisible Stalker is a large elemental with a Challenge Rating of 6. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 97 hit points (derived from 13d10 + 26).

Invisible Stalker has communication capabilities including Common, Primordial (Auran). This allows it to interact verbally with various creatures and characters.

GM Tips: Using Invisible Stalker

1 tips available

When using Invisible Stalker in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Invisible Stalker

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 6.

Solo Encounter:

A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 4,200 XP
  • Hard: 6,300 XP
  • Deadly: 8,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Invisible Stalker?
Invisible Stalker has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
What type of creature is Invisible Stalker?
Invisible Stalker is a Large Elemental, which affects how certain spells and abilities interact with it.
What languages does Invisible Stalker speak?
Invisible Stalker can communicate in Common, Primordial (Auran).

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