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Young Light Dragon

Large · Dragon · CR 7 · Neutral Good

Source. Creature Codex
Armor Class
15 (natural armor)
Hit Points and Hit Dice
142 (15d10+60)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
10
+0
CON
19
+4
INT
14
+2
WIS
16
+3
CHA
15
+2

Overview

Category Monsters
Size Large
Type Dragon
Alignment Neutral Good
XP 2900
Initiative Bonus +0

Movement

Walk 40 ft (12.2 m)
Fly 80 ft (24.4 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 120 ft (36.6 m)
Blindsight 30 ft (9.1 m)
Passive Perception 16

Saving Throws

Dexterity +3 Constitution +7 Wisdom +6 Charisma +5

Skills

Perception +6 Persuasion +5

Languages

Draconic

Resistances & Immunities

Damage Immunities
radiant
Damage Resistances
bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
blinded

Traits

Illumination

The dragon sheds bright light in a 15-foot radius and dim light for an additional 15 feet.

Incorporeal Movement

The dragon can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Void Traveler

The light dragon travels from star to star and does not require air, food, drink, or sleep. When flying between stars, the light dragon magically glides on solar winds, making the immense journey through the void in an impossibly short time.

Actions

Bite

+7 to hit, reach 5 ft (1.5 m). Hit: 2d10+4 piercing damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Breath Weapon

Recharge 5–6

The dragon uses one of the following breath weapons:
Radiant Breath. The dragon exhales radiant energy in a 30-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 44 (8d10) radiant damage on a failed save, or half as much damage on a successful one.
Flaring Breath. The dragon emits a flash of dazzling light from its maw in a 30-foot cone. Each creature in that area must make a DC 15 Constitution saving throw or be blinded. Undead within the area of effect must also make a DC 15 Wisdom saving throw or be turned for 1 minute. Undead of CR 1 or lower who fail the saving throw are instantly destroyed.

About Young Light Dragon

Young Light Dragon is a large dragon with a Challenge Rating of 7. It has a neutral good alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 142 hit points (derived from 15d10+60).

Young Light Dragon has communication capabilities including Draconic. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Young Light Dragon

2 tips available

When using Young Light Dragon in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Incorporeal Movement: This creature can pass through objects and walls! Use 'Magic Circle', 'Forcecage', or other magical barriers. Physical obstacles are ineffective.

Player Guide: Facing Young Light Dragon

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Hit Incorporeal Creature: This creature can pass through objects! Use magical weapons or spells. Physical attacks may not work. 'Magic Missile' or 'Spiritual Weapon' are effective.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Young Light Dragon?
Young Light Dragon has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Young Light Dragon?
Young Light Dragon is a Large Dragon, which affects how certain spells and abilities interact with it.
What languages does Young Light Dragon speak?
Young Light Dragon can communicate in Draconic.

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