Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Giant
Resistances & Immunities
Traits
Giant Attributes
The stone giant is resistant to the stunned condition, and it is vulnerable to the prone condition.
Stone Camouflage
The giant's Stealth is 20 while in rocky terrain.
Actions
Multiattack
The giant makes two Stony Fist or Rock attacks.
Rock
+9 to hit, range 60/240 ft (18.3/73.2 m). Hit: 4d10+6 bludgeoning damage.
Ranged Weapon Attack: +9 to hit, range 60/240 ft., one target. Hit: 28 (4d10+6) bludgeoning damage. If the target is a creature, it must succeed on a DC 17 STR save or be knocked prone.
Stony Fist
+9 to hit, reach 10 ft (3 m). Hit: 4d8+6 bludgeoning damage.
Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 24 (4d8+6) bludgeoning damage. The target is grappled (escape DC 17) if it is a Large or smaller creature and the stone giant isn't already grappling a creature.
Bonus Actions
Wrestle
The stone giant performs one of the following wrestling maneuvers against one creature it is grappling. The target must succeed on a DC 17 STR save or suffer the listed effect until the stone giant uses this bonus action again or until the grapple ends.
- Armbar. The target has disadvantage on attack rolls and on checks made to escape the grapple.
- Chinlock. The target can't speak and can't cast spells with verbal components.
- Takedown. The target is knocked prone and restrained.
- Throw. The target is thrown up to 30 feet in a random direction and knocked prone, ending the grapple. If a thrown target strikes a solid surface, the target takes 3 (1d6) bludgeoning damage for every 10 feet it was thrown. If the target is thrown at another creature, that creature must succeed on a DC 17 DEX save or take the same damage and be knocked prone.
Reactions
Missile Deflection
If a creature the giant can see makes a ranged weapon attack against the giant, the giant can add 3 to its AC. If the attack misses, the giant can catch the missile, provided the attack included a projectile, and throw it back at the attacker, using the giant's normal ranged weapon attack bonus and the weapon's normal damage.
About Stone Giant
Stone Giant is a huge giant with a Challenge Rating of 7. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 17 and possesses 156 hit points (derived from None).
Stone Giant has communication capabilities including Giant. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Stone Giant
2 tips available
GM Tips: Using Stone Giant
When using Stone Giant in your D&D 5e campaign, consider these tactical approaches:
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Significant Threat: Challenging for parties of levels 5-10
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Epic Potential: Consider legendary actions for memorable battles
Player Guide: Facing Stone Giant
2 strategies available
Player Guide: Facing Stone Giant
When your party encounters this creature, keep these strategies in mind:
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Significant Threat: Prepare spells and resources
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Team Coordination: Coordinate attacks and defenses
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 7.
Solo Encounter:
A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 5,600 XP
- Hard: 8,400 XP
- Deadly: 11,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Stone Giant?
- Stone Giant has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
- What type of creature is Stone Giant?
- Stone Giant is a Huge Giant, which affects how certain spells and abilities interact with it.
- What languages does Stone Giant speak?
- Stone Giant can communicate in Giant.
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