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Invisible Stalker

Medium · Elemental · CR 6 · Chaotic Evil

Armor Class
14
Hit Points and Hit Dice
104 (16d8+32)
Challenge Rating CR
6

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
18
+4
CON
14
+2
INT
10
+0
WIS
14
+2
CHA
10
+0

Overview

Category Monsters
Size Medium
Type Elemental
Alignment Chaotic Evil
XP 2300
Initiative Bonus +4

Movement

Walk 50 ft (15.2 m)
Fly 50 ft (15.2 m)
Swim 25 ft (7.6 m)
Climb 25 ft (7.6 m)
Crawl 25 ft (7.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 15

Skills

Perception +5 Stealth +7

Languages

Auran, Common

Resistances & Immunities

Damage Immunities
poison
Damage Resistances
damage from nonmagical weapons
Condition Immunities
fatigue, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Traits

Elemental Nature

An invisible stalker doesnt require air, sustenance, or sleep.

Invisibility

The stalker is invisible. Creatures that see invisible creatures see the stalker as a vague humanoid outline.

Wind Tracker

If given a quarry by a summoner, the stalker knows the direction and distance to the quarry as long as they are on the same plane of existence and not sealed from each other by a barrier that doesnt allow air to pass.

Actions

Multiattack

The stalker makes two melee attacks.

Slam

+6 to hit, reach 5 ft (1.5 m). Hit: 2d8+3 bludgeoning damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage. On a critical hit the target is pushed up to 15 feet and knocked prone.

Bonus Actions

Gust

Recharge 6

The stalker briefly turns into a gust of wind and moves up to its Speed without provoking opportunity attacks. It is able to pass through an opening as narrow as 1 inch wide without squeezing.

About Invisible Stalker

Invisible Stalker is a medium elemental with a Challenge Rating of 6. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 14 and possesses 104 hit points (derived from 16d8+32).

Invisible Stalker has communication capabilities including Auran, Common. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Invisible Stalker

1 tips available

When using Invisible Stalker in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Invisible Stalker

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 6.

Solo Encounter:

A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 4,200 XP
  • Hard: 6,300 XP
  • Deadly: 8,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Invisible Stalker?
Invisible Stalker has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
What type of creature is Invisible Stalker?
Invisible Stalker is a Medium Elemental, which affects how certain spells and abilities interact with it.
What languages does Invisible Stalker speak?
Invisible Stalker can communicate in Auran, Common.

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