Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
any one
Traits
Combat Expertise
The damage of the gladiators attacks includes a d6 expertise die.
Actions
Javelin
+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 piercing damage.
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Multiattack
The gladiator makes two melee attacks with their spear or throws two javelins.
Shield
+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 bludgeoning damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.
Spear
+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 piercing damage.
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Bonus Actions
Shield Rush
The gladiator makes an attack with their shield. On a hit, the target makes a DC 15 Dexterity saving throw, falling prone on a failure.
Reactions
Shield Block
If the gladiator is wielding a shield and can see their attacker, they add 3 to their AC against one melee or ranged attack that would hit them.
About Gladiator
Gladiator is a medium humanoid with a Challenge Rating of 6. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 105 hit points (derived from 14d8+42).
Gladiator has communication capabilities including any one. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Gladiator
2 tips available
GM Tips: Using Gladiator
When using Gladiator in your D&D 5e campaign, consider these tactical approaches:
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Significant Threat: Challenging for parties of levels 5-10
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Epic Potential: Consider legendary actions for memorable battles
Player Guide: Facing Gladiator
2 strategies available
Player Guide: Facing Gladiator
When your party encounters this creature, keep these strategies in mind:
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Significant Threat: Prepare spells and resources
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Team Coordination: Coordinate attacks and defenses
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Gladiator?
- Gladiator has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Gladiator?
- Gladiator is a Medium Humanoid, which affects how certain spells and abilities interact with it.
- What languages does Gladiator speak?
- Gladiator can communicate in any one.
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