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Gladiator

Medium · Humanoid · CR 6 · Chaotic Evil

Armor Class
16
Hit Points and Hit Dice
105 (14d8+42)
Challenge Rating CR
6

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
14
+2
CON
16
+3
INT
10
+0
WIS
12
+1
CHA
14
+2

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 2300
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 11

Saving Throws

Strength +7 Constitution +6

Skills

Athletics +7 Intimidation +5 Performance +5

Languages

any one

Traits

Combat Expertise

The damage of the gladiators attacks includes a d6 expertise die.

Actions

Javelin

+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 piercing damage.

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Multiattack

The gladiator makes two melee attacks with their spear or throws two javelins.

Shield

+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 bludgeoning damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.

Spear

+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 piercing damage.

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Bonus Actions

Shield Rush

The gladiator makes an attack with their shield. On a hit, the target makes a DC 15 Dexterity saving throw, falling prone on a failure.

Reactions

Shield Block

If the gladiator is wielding a shield and can see their attacker, they add 3 to their AC against one melee or ranged attack that would hit them.

About Gladiator

Gladiator is a medium humanoid with a Challenge Rating of 6. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 105 hit points (derived from 14d8+42).

Gladiator has communication capabilities including any one. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Gladiator

2 tips available

When using Gladiator in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Gladiator

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 6.

Solo Encounter:

A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 4,200 XP
  • Hard: 6,300 XP
  • Deadly: 8,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Gladiator?
Gladiator has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
What type of creature is Gladiator?
Gladiator is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Gladiator speak?
Gladiator can communicate in any one.

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