Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Languages
Common, Draconic, Sylvan
Resistances & Immunities
Environments
Traits
Amphibious
The zmey headling can breathe air and water.
Regeneration
The zmey headling reaver regains 10 hit points at the start of its turn. This trait doesn't function if the zmey headling took acid or fire damage since the end of its previous turn. It dies if it starts its turn with 0 hit points and doesn't regenerate.
Actions
Bite
+6 to hit, reach 5 ft (1.5 m). Hit: 2d12 piercing damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (2d12 + 3) piercing damage.
Claws
+11 to hit, reach 5 ft (1.5 m). Hit: 2d12 slashing damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.
Fire Breath
The zmey headling exhales fire in a 30-foot cone. Each creature in that area takes 16 (3d10) fire damage, or half damage with a successful DC 16 Dexterity saving throw.
Multiattack
The zmey headline makes one bite attack and one claws attack.
Tail
+11 to hit, reach 20 ft (6.1 m). Hit: 2d8 bludgeoning damage.
Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.
About Zmey Headling
Zmey Headling is a medium dragon with a Challenge Rating of 5. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 105 hit points (derived from 14d8+42).
Zmey Headling has communication capabilities including Common, Draconic, Sylvan. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Zmey Headling
3 tips available
GM Tips: Using Zmey Headling
When using Zmey Headling in your D&D 5e campaign, consider these tactical approaches:
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Aquatic Combat: This creature can swim at 20 ft. It has advantage in water environments. Consider fighting on land or using water-based spells against it.
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Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.
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Regeneration Counterplay: This creature regenerates HP each turn! Players must deal enough damage to overcome regeneration. Certain damage types (acid, fire) may suppress regeneration. Plan sustained damage output.
Player Guide: Facing Zmey Headling
3 strategies available
Player Guide: Facing Zmey Headling
When your party encounters this creature, keep these strategies in mind:
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Aquatic Combat Defense: This creature can swim at 20 ft! It has advantage in water. Fight on land if possible. Use 'Control Water' or drain water sources to limit its mobility.
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Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.
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Counter Regeneration: This creature regenerates HP each turn! Deal enough damage to overcome regeneration. Use acid or fire damage if it suppresses regeneration. Plan sustained damage output.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 5.
Solo Encounter:
A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 3,000 XP
- Hard: 4,500 XP
- Deadly: 6,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Zmey Headling?
- Zmey Headling has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
- What type of creature is Zmey Headling?
- Zmey Headling is a Medium Dragon, which affects how certain spells and abilities interact with it.
- What languages does Zmey Headling speak?
- Zmey Headling can communicate in Common, Draconic, Sylvan.
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