Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Celestial, Infernal
Resistances & Immunities
Environments
Traits
Ever Touching
Fidele angels maintain awareness of their mate's disposition and health. Damage taken by one is split evenly between both, with the original target of the attack taking the extra point when damage doesn't divide evenly. Any other baneful effect, such as ability damage, affects both equally.
Innate Spellcasting
the angel's innate spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:
at will: guidance, light, purify food and drink, spare the dying
3/day: cure wounds, scorching ray (5 rays)
1/day: bless, daylight, detect evil and good, enhance ability, hallow, protection from evil and good
Magic Resistance
The angel has advantage on saving throws against spells and other magical effects.
Magic Weapons
The angel's weapon attacks are magical while it is in eagle form.
Shapechange
The angel can change between winged celestial form, its original mortal form, and that of a Medium-sized eagle. Its statistics are the same in each form, with the exception of its attacks in eagle form.
To My Lover's Side
If separated from its mate, each fidele angel can use both plane shift and teleport 1/day to reunite.
Unshakeable Fidelity
Fidele angels are never voluntarily without their partners. No magical effect or power can cause a fidele angel to act against its mate, and no charm or domination effect can cause them to leave their side or to change their feelings of love and loyalty toward each other.
Actions
+1 Longbow
+8 to hit, range 150/600 ft (45.7/182.9 m). Hit: 1d8 piercing damage.
Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
+1 Longsword
+9 to hit, reach 5 ft (1.5 m). Hit: 1d8 slashing damage.
Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage or 11 (1d10 + 6) slashing damage if used with two hands.
Beak
+8 to hit, reach 5 ft (1.5 m). Hit: 1d8 piercing damage.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.
Multiattack
The angel makes two longsword attacks or two longbow attacks; in eagle form, it instead makes two talon attacks and one beak attack.
Talons
+8 to hit, reach 5 ft (1.5 m). Hit: 2d6 slashing damage.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.
About Fidele Angel
Fidele Angel is a medium celestial with a Challenge Rating of 5. It has a lawful good alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 104 hit points (derived from 16d8+32).
Fidele Angel has communication capabilities including Common, Celestial, Infernal. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Fidele Angel
2 tips available
GM Tips: Using Fidele Angel
When using Fidele Angel in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
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Shapechanging Tactics: This creature can change form, potentially gaining new abilities or escaping. Use 'True Seeing' or abilities that reveal true form. Consider finishing blows before it transforms.
Player Guide: Facing Fidele Angel
2 strategies available
Player Guide: Facing Fidele Angel
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
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Counter Shapechanging: This creature can change form! Use 'True Seeing' to see its true form. Finish it quickly before it transforms. 'Dispel Magic' might prevent transformation.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 5.
Solo Encounter:
A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 3,000 XP
- Hard: 4,500 XP
- Deadly: 6,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Fidele Angel?
- Fidele Angel has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
- What type of creature is Fidele Angel?
- Fidele Angel is a Medium Celestial, which affects how certain spells and abilities interact with it.
- What languages does Fidele Angel speak?
- Fidele Angel can communicate in Common, Celestial, Infernal.
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