Creature Reference Back to Creatures

Fidele Angel

Medium · Celestial · CR 5 · Lawful Good

Source. Tome of Beasts
Armor Class
16 (natural armor)
Hit Points and Hit Dice
104 (16d8+32)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
18
+4
CON
14
+2
INT
14
+2
WIS
16
+3
CHA
18
+4

Overview

Category Monsters
Size Medium
Type Celestial
Alignment Lawful Good
XP 1800
Initiative Bonus +4

Movement

Walk 40 ft (12.2 m)
Fly 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 16

Saving Throws

Dexterity +7 Constitution +5 Intelligence +5 Wisdom +6 Charisma +7

Skills

Insight +6 Perception +6

Languages

Common, Celestial, Infernal

Resistances & Immunities

Damage Immunities
acid, cold
Damage Resistances
fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
charmed, petrified, poisoned

Environments

Arctic or Tundra Caves Coast Desert Forest or Jungle Grassland or Plains Hills Laboratory Lake Mountain Ocean Ruins Sewer Shadowfell The Abyss Astral Plane Elysium Ethereal Plane Feywild Hell Material Plane Plane of Air Plane of Earth Plane of Fire Plane of Water Swamp or Marsh Temple Badlands Tomb Underworld Urban

Traits

Ever Touching

Fidele angels maintain awareness of their mate's disposition and health. Damage taken by one is split evenly between both, with the original target of the attack taking the extra point when damage doesn't divide evenly. Any other baneful effect, such as ability damage, affects both equally.

Innate Spellcasting

the angel's innate spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

at will: guidance, light, purify food and drink, spare the dying

3/day: cure wounds, scorching ray (5 rays)

1/day: bless, daylight, detect evil and good, enhance ability, hallow, protection from evil and good

Magic Resistance

The angel has advantage on saving throws against spells and other magical effects.

Magic Weapons

The angel's weapon attacks are magical while it is in eagle form.

Shapechange

The angel can change between winged celestial form, its original mortal form, and that of a Medium-sized eagle. Its statistics are the same in each form, with the exception of its attacks in eagle form.

To My Lover's Side

If separated from its mate, each fidele angel can use both plane shift and teleport 1/day to reunite.

Unshakeable Fidelity

Fidele angels are never voluntarily without their partners. No magical effect or power can cause a fidele angel to act against its mate, and no charm or domination effect can cause them to leave their side or to change their feelings of love and loyalty toward each other.

Actions

+1 Longbow

+8 to hit, range 150/600 ft (45.7/182.9 m). Hit: 1d8 piercing damage.

Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

+1 Longsword

+9 to hit, reach 5 ft (1.5 m). Hit: 1d8 slashing damage.

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage or 11 (1d10 + 6) slashing damage if used with two hands.

Beak

+8 to hit, reach 5 ft (1.5 m). Hit: 1d8 piercing damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 5) piercing damage.

Multiattack

The angel makes two longsword attacks or two longbow attacks; in eagle form, it instead makes two talon attacks and one beak attack.

Talons

+8 to hit, reach 5 ft (1.5 m). Hit: 2d6 slashing damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage.

About Fidele Angel

Fidele Angel is a medium celestial with a Challenge Rating of 5. It has a lawful good alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 104 hit points (derived from 16d8+32).

Fidele Angel has communication capabilities including Common, Celestial, Infernal. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Fidele Angel

2 tips available

When using Fidele Angel in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
  • Shapechanging Tactics: This creature can change form, potentially gaining new abilities or escaping. Use 'True Seeing' or abilities that reveal true form. Consider finishing blows before it transforms.

Player Guide: Facing Fidele Angel

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
  • Counter Shapechanging: This creature can change form! Use 'True Seeing' to see its true form. Finish it quickly before it transforms. 'Dispel Magic' might prevent transformation.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Fidele Angel?
Fidele Angel has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Fidele Angel?
Fidele Angel is a Medium Celestial, which affects how certain spells and abilities interact with it.
What languages does Fidele Angel speak?
Fidele Angel can communicate in Common, Celestial, Infernal.

Related D&D 5e Content

Related Creatures