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Ogre, Black Sun

Large · Giant · CR 8 · Lawful Evil

Armor Class
17 (half plate, Infernal Runes)
Hit Points and Hit Dice
152 (16d10+64)
Challenge Rating CR
8

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
13
+1
CON
18
+4
INT
10
+0
WIS
12
+1
CHA
14
+2

Overview

Category Monsters
Size Large
Type Giant
Alignment Lawful Evil
XP 3900
Initiative Bonus +1

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 14

Saving Throws

Constitution +7 Wisdom +4 Charisma +5

Skills

Perception +1

Languages

Common, Giant, Orc

Traits

Infernal Runes

Its tattoos give it a +2 bonus to its AC (included above). In addition the ogre has advantage on saves vs. spells and other magical effects.

Unholy Blade

Infused with unholy power the ogre’s weapon attacks are magical. When it hits with any weapon weapon deals an extra 2d6 necrotic (included below).

Reactions

Gauntleted Backhand

When a creature within 5 ft. of the ogre misses the ogre with melee attack the attacker must make DC 16 Dex save or be knocked prone

About Ogre, Black Sun

Ogre, Black Sun is a large giant with a Challenge Rating of 8. It has a lawful evil alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 152 hit points (derived from 16d10+64).

Ogre, Black Sun has communication capabilities including Common, Giant, Orc. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Ogre, Black Sun

2 tips available

When using Ogre, Black Sun in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Ogre, Black Sun

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 8.

Solo Encounter:

A single character of level 11 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 7,200 XP
  • Hard: 10,800 XP
  • Deadly: 14,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ogre, Black Sun?
Ogre, Black Sun has a Challenge Rating of 8, making it appropriate for parties of level 8.0.
What type of creature is Ogre, Black Sun?
Ogre, Black Sun is a Large Giant, which affects how certain spells and abilities interact with it.
What languages does Ogre, Black Sun speak?
Ogre, Black Sun can communicate in Common, Giant, Orc.

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