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Harpy, Plague

Medium · Monstrosity · CR 6 · Neutral Evil

Armor Class
15 (natural armor)
Hit Points and Hit Dice
142 (19d8+57)
Challenge Rating CR
6

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
14
+2
CON
17
+3
INT
11
+0
WIS
14
+2
CHA
16
+3

Overview

Category Monsters
Size Medium
Type Monstrosity
Alignment Neutral Evil
XP 2300
Initiative Bonus +2

Movement

Walk 20 ft (6.1 m)
Fly 60 ft (18.3 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Crawl 10 ft (3 m)

Senses

Blindsight 90 ft (27.4 m)
Passive Perception 15

Skills

Perception +2

Languages

Common

Resistances & Immunities

Damage Resistances
necrotic, poison
Condition Immunities
poisoned

Traits

Limited Telepathy

Magically transmit simple messages and images to any creature within 90' of it that can understand a language. This telepathy doesn't allow receiver to telepathically respond.

Virulence

A creature infected with harpy's plague becomes contagious 24 hrs after contracting the disease. When a creature starts its turn within 5 ft. of contagious target that creature must make DC 15 Con save or also contract harpy's plague disease.

About Harpy, Plague

Harpy, Plague is a medium monstrosity with a Challenge Rating of 6. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 142 hit points (derived from 19d8+57).

Harpy, Plague has communication capabilities including Common. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Harpy, Plague

1 tips available

When using Harpy, Plague in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Harpy, Plague

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 6.

Solo Encounter:

A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 4,200 XP
  • Hard: 6,300 XP
  • Deadly: 8,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Harpy, Plague?
Harpy, Plague has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
What type of creature is Harpy, Plague?
Harpy, Plague is a Medium Monstrosity, which affects how certain spells and abilities interact with it.
What languages does Harpy, Plague speak?
Harpy, Plague can communicate in Common.

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