Creature Reference Back to Creatures

Giant, Hellfire

Huge · Giant · CR 9 · Neutral Good

Armor Class
16 (breastplate)
Hit Points and Hit Dice
168 (16d12+64)
Challenge Rating CR
9

Ability Scores

Core attributes and their modifiers.

STR
23
+6
DEX
15
+2
CON
19
+4
INT
10
+0
WIS
12
+1
CHA
17
+3

Overview

Category Monsters
Size Huge
Type Giant
Alignment Neutral Good
XP 5000
Initiative Bonus +2

Movement

Walk 40 ft (12.2 m)
Swim 20 ft (6.1 m)
Climb 20 ft (6.1 m)
Crawl 20 ft (6.1 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 15

Saving Throws

Dexterity +5 Constitution +6 Wisdom +4

Skills

Perception +1

Languages

Giant, Infernal

Resistances & Immunities

Damage Resistances
fire

Traits

Death Malison

When it dies the runes on its body flash a bright green then turn to mundane malachite. Each creature within 20' of giant: cursed 7 days (DC 16 Con negates) or until lifted by remove curse spell or similar. While cursed creature has disadvantage on saves and on first attack roll it makes on each of its turns. Fiends have disadvantage on the save.

Rune-Powered Weapons

Its weapon attacks are magical. When it hits with any weapon weapon deals extra 2d8 fire (included in below).

Stone Camouflage

Advantage on Dex (Stealth) checks made to hide in rocky terrain.

Reactions

Runic Shield

Adds 4 to its AC vs. one attack that would hit it as green runes encircle the giant. To do so giant must see the attacker and can't be invisible

About Giant, Hellfire

Giant, Hellfire is a huge giant with a Challenge Rating of 9. It has a neutral good alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 168 hit points (derived from 16d12+64).

Giant, Hellfire has communication capabilities including Giant, Infernal. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Giant, Hellfire

2 tips available

When using Giant, Hellfire in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Giant, Hellfire

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 9.

Solo Encounter:

A single character of level 12 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 9,000 XP
  • Hard: 13,500 XP
  • Deadly: 18,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Giant, Hellfire?
Giant, Hellfire has a Challenge Rating of 9, making it appropriate for parties of level 9.0.
What type of creature is Giant, Hellfire?
Giant, Hellfire is a Huge Giant, which affects how certain spells and abilities interact with it.
What languages does Giant, Hellfire speak?
Giant, Hellfire can communicate in Giant, Infernal.

Related D&D 5e Content

Related Creatures