Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Giant, Infernal
Resistances & Immunities
Traits
Death Malison
When it dies the runes on its body flash a bright green then turn to mundane malachite. Each creature within 20' of giant: cursed 7 days (DC 16 Con negates) or until lifted by remove curse spell or similar. While cursed creature has disadvantage on saves and on first attack roll it makes on each of its turns. Fiends have disadvantage on the save.
Rune-Powered Weapons
Its weapon attacks are magical. When it hits with any weapon weapon deals extra 2d8 fire (included in below).
Stone Camouflage
Advantage on Dex (Stealth) checks made to hide in rocky terrain.
Reactions
Runic Shield
Adds 4 to its AC vs. one attack that would hit it as green runes encircle the giant. To do so giant must see the attacker and can't be invisible
About Giant, Hellfire
Giant, Hellfire is a huge giant with a Challenge Rating of 9. It has a neutral good alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 168 hit points (derived from 16d12+64).
Giant, Hellfire has communication capabilities including Giant, Infernal. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Giant, Hellfire
2 tips available
GM Tips: Using Giant, Hellfire
When using Giant, Hellfire in your D&D 5e campaign, consider these tactical approaches:
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Significant Threat: Challenging for parties of levels 5-10
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Epic Potential: Consider legendary actions for memorable battles
Player Guide: Facing Giant, Hellfire
2 strategies available
Player Guide: Facing Giant, Hellfire
When your party encounters this creature, keep these strategies in mind:
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Significant Threat: Prepare spells and resources
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Team Coordination: Coordinate attacks and defenses
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 9.
Solo Encounter:
A single character of level 12 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 9,000 XP
- Hard: 13,500 XP
- Deadly: 18,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Giant, Hellfire?
- Giant, Hellfire has a Challenge Rating of 9, making it appropriate for parties of level 9.0.
- What type of creature is Giant, Hellfire?
- Giant, Hellfire is a Huge Giant, which affects how certain spells and abilities interact with it.
- What languages does Giant, Hellfire speak?
- Giant, Hellfire can communicate in Giant, Infernal.
Related D&D 5e Content
Related D&D 5e Content
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