Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
understands creator's languages but can't speak
Resistances & Immunities
Traits
Construct Nature
Doesn’t require air food drink or sleep.
Druidic Vengeance
Knows scent and appearance of each creature it was created to kill. Advantage on attacks vs. such creatures and on Wis (Perception) and Wis (Survival) checks to find and track them.
Immutable Form
Immune: form-altering spells/effects.
Magic Resistance
Advantage: spell/magic effect saves.
Necrotic Weapons
Weapon attacks are magical. When it hits with any weapon deals extra 3d6 necrotic (included below).
Bonus Actions
Change Shape
Transforms into Large or smaller Beast matching type of lycanthrope it resembles (wolf if it resembles a werewolf etc.) or back into its true form. Its stats other than size and speed are same in each form. While transformed retains constructed appearance and claws at end of its forelimbs. Items worn or carried not transformed. Reverts to true form if it dies.
About Faux-Garou
Faux-Garou is a medium construct with a Challenge Rating of 5. It has a unaligned alignment.
In combat, this creature maintains an Armor Class of 12 and possesses 93 hit points (derived from 11d8+44).
Faux-Garou has communication capabilities including understands creator's languages but can't speak. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Faux-Garou
2 tips available
GM Tips: Using Faux-Garou
When using Faux-Garou in your D&D 5e campaign, consider these tactical approaches:
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Significant Threat: Challenging for parties of levels 5-10
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Epic Potential: Consider legendary actions for memorable battles
Player Guide: Facing Faux-Garou
2 strategies available
Player Guide: Facing Faux-Garou
When your party encounters this creature, keep these strategies in mind:
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Significant Threat: Prepare spells and resources
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Team Coordination: Coordinate attacks and defenses
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 5.
Solo Encounter:
A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 3,000 XP
- Hard: 4,500 XP
- Deadly: 6,000 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Faux-Garou?
- Faux-Garou has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
- What type of creature is Faux-Garou?
- Faux-Garou is a Medium Construct, which affects how certain spells and abilities interact with it.
- What languages does Faux-Garou speak?
- Faux-Garou can communicate in understands creator's languages but can't speak.
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Related D&D 5e Content
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