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Elemental, Permafrost

Large · Elemental · CR 6 · Neutral

Armor Class
16 (natural armor)
Hit Points and Hit Dice
133 (14d10+56)
Challenge Rating CR
6

Ability Scores

Core attributes and their modifiers.

STR
19
+4
DEX
8
-1
CON
18
+4
INT
5
-3
WIS
15
+2
CHA
5
-3

Overview

Category Monsters
Size Large
Type Elemental
Alignment Neutral
XP 2300
Initiative Bonus -1

Movement

Walk 20 ft (6.1 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Burrow 30 ft (9.1 m)
Crawl 10 ft (3 m)

Senses

Darkvision 60 ft (18.3 m)
Tremorsense 60 ft (18.3 m)
Passive Perception 12

Skills

Perception +2

Languages

Terran

Resistances & Immunities

Damage Resistances
nonmagic B/P/S attacks
Damage Vulnerabilities
fire
Condition Immunities
exhaustion, paralyzed, petrified, poisoned, unconscious

Traits

Earth Glide

Can burrow through nonmagical unworked earth/stone with o disturbing material it moves through.

Elemental Nature

Doesn’t require air food drink or sleep.

Frigid Footprints

The ground within 10 ft. of the permafrost elemental freezes over and is difficult terrain.

Plague Bearer

If it takes 15+ fire on single turn each creature within 10 ft. of it: infected with primordial plague disease (DC 14 Con negates). Alternatively creature becomes infected with sewer plague or cackle fever (elemental’s choice) instead. Primordial plague takes 1 min to manifest in infected creature. After 1 min creature poisoned until disease cured. Every 24 hrs that elapse creature must re-save reducing its hp max by 5 (1d10) on failure. Disease is cured on success. Reduction lasts until disease is cured. Creature dies if disease reduces its hp max to 0.

About Elemental, Permafrost

Elemental, Permafrost is a large elemental with a Challenge Rating of 6. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 133 hit points (derived from 14d10+56).

Elemental, Permafrost has communication capabilities including Terran. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Elemental, Permafrost

1 tips available

When using Elemental, Permafrost in your D&D 5e campaign, consider these tactical approaches:

  • Burrowing Tactics: This creature can burrow at 30 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.

Player Guide: Facing Elemental, Permafrost

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Burrowing Defense: This creature can burrow at 30 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 6.

Solo Encounter:

A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 4,200 XP
  • Hard: 6,300 XP
  • Deadly: 8,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Elemental, Permafrost?
Elemental, Permafrost has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
What type of creature is Elemental, Permafrost?
Elemental, Permafrost is a Large Elemental, which affects how certain spells and abilities interact with it.
What languages does Elemental, Permafrost speak?
Elemental, Permafrost can communicate in Terran.

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