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Caldera Kite

Large · Monstrosity · CR 7 · Unaligned

Armor Class
17 (natural armor)
Hit Points and Hit Dice
119 (14d10+42)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
19
+4
CON
16
+3
INT
3
-4
WIS
12
+1
CHA
4
-3

Overview

Category Monsters
Size Large
Type Monstrosity
Alignment Unaligned
XP 2900
Initiative Bonus +4

Movement

Fly 60 ft (18.3 m)

Senses

Passive Perception 14

Skills

Perception +1

Resistances & Immunities

Damage Immunities
acid, fire, poison
Condition Immunities
exhaustion, poisoned

Traits

Firesight

Can see through areas obscured by fire smoke and fog with o penalty.

Flyby

Doesn’t provoke opportunity attacks when it flies out of an enemy’s reach.

Sulfuric Haze

A glittering haze emanates from it within 10 ft. of it. Haze moves with kite lightly obscuring area. If dispersed by a wind of moderate or greater speed (10+ miles per hr) haze reappears at start of kite’s next turn. When a creature enters haze’s area for first time on a turn or starts its turn there that creature: 7 (2d6) poison and is poisoned until end of its next turn (DC 14 Con half damage and isn’t poisoned). If a creature’s save is successful it is immune to Sulphuric Haze of all caldera kites for 1 min.

About Caldera Kite

Caldera Kite is a large monstrosity with a Challenge Rating of 7. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 119 hit points (derived from 14d10+42).

GM Tips: Using Caldera Kite

1 tips available

When using Caldera Kite in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Caldera Kite

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Caldera Kite?
Caldera Kite has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Caldera Kite?
Caldera Kite is a Large Monstrosity, which affects how certain spells and abilities interact with it.

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