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Yathon

Large · Humanoid · CR 7 · Neutral

Armor Class
15 (natural armor)
Hit Points and Hit Dice
152 (16d10+64)
Challenge Rating CR
7

Ability Scores

Core attributes and their modifiers.

STR
21
+5
DEX
15
+2
CON
18
+4
INT
10
+0
WIS
16
+3
CHA
7
-2

Overview

Category Monsters
Size Large
Type Humanoid
Alignment Neutral
XP 2900
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Fly 60 ft (18.3 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Blindsight 120 ft (36.6 m)
Passive Perception 13

Languages

Common, Orc

Traits

Echolocation

The yathon can’t use its blindsight while deafened.

Actions

Claw

+8 to hit, reach 5 ft (1.5 m). Hit: 2d8+5 slashing damage.

Melee Weapon Attack: +8 to hit, reach 5 ft. or range 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Greatsword

+8 to hit, reach 5 ft (1.5 m). Hit: 4d6+5 slashing damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 19 (4d6 + 5) slashing damage.

Longbow

+5 to hit, reach 5 ft (1.5 m). Hit: 2d8+2 piercing damage.

Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 150/600 ft., one target. Hit: 15 (2d8 + 2) piercing damage.

Multiattack

The yathon makes two attacks. If it hits a Medium or smaller creature with two claw attacks, the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, the yathon can automatically hit the target with its claws, and the yathon can't make claw attacks against other targets.

Reactions

Precognition

Recharge 6

The yathon catches a glimpse of an attack just before it lands, giving it time to react. When a creature the yathon can see hits it with a melee attack, the attacker has disadvantage on the attack roll. Alternatively, when the yathon misses with a melee weapon attack, it can reroll the attack roll with advantage.

About Yathon

Yathon is a large humanoid with a Challenge Rating of 7. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 152 hit points (derived from 16d10+64).

Yathon has communication capabilities including Common, Orc. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Yathon

1 tips available

When using Yathon in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Yathon

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 7.

Solo Encounter:

A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 5,600 XP
  • Hard: 8,400 XP
  • Deadly: 11,200 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Yathon?
Yathon has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
What type of creature is Yathon?
Yathon is a Large Humanoid, which affects how certain spells and abilities interact with it.
What languages does Yathon speak?
Yathon can communicate in Common, Orc.

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