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Voidpool

Large · Ooze · CR 5 · Unaligned

Armor Class
8
Hit Points and Hit Dice
112 (15d10+30)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
15
+2
DEX
6
-2
CON
14
+2
INT
2
-4
WIS
6
-2
CHA
1
-5

Overview

Category Monsters
Size Large
Type Ooze
Alignment Unaligned
XP 1800
Initiative Bonus -2

Movement

Walk 15 ft (4.6 m)
Swim 7 ft (2.1 m)
Climb 15 ft (4.6 m)
Crawl 7 ft (2.1 m)

Senses

Blindsight 60 ft (18.3 m)
Passive Perception 8

Resistances & Immunities

Damage Immunities
force, necrotic
Damage Vulnerabilities
radiant
Condition Immunities
blinded, charmed, deafened, exhaustion, frightened, prone

Traits

Amorphous

The voidpool can move through a space as narrow as 1 inch wide without squeezing.

Grappler

The voidpool has advantage on attack rolls against any creature grappled by it.

Planar Portal

The voidpool has a portal to the Void at its core. A creature that starts its turn grappled by the voidpool must make a DC 13 Strength saving throw. On a success, the creature takes 7 (2d6) force damage but isn’t pulled toward the portal. On a failure, the creature takes no damage but is pulled closer to the portal. A creature that fails three saving throws before escaping the grapple enters the portal and is transported to the Void. This transportation works like the banishing an unwilling creature aspect of the plane shift spell.

Spider Climb

The voidpool can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

The voidpool makes two pseudopod attacks.

Pseudopod

+5 to hit, reach 5 ft (1.5 m). Hit: 1d6+2 plus 2d6 necrotic damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage plus 7 (2d6) necrotic damage. The target is grappled (escape DC 13) if it is a Medium or smaller creature and the voidpool doesn't have two other creatures grappled. Until this grapple ends, the target is restrained, and it risks being pulled into the Void (see the Planar Portal trait).

About Voidpool

Voidpool is a large ooze with a Challenge Rating of 5. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 8 and possesses 112 hit points (derived from 15d10+30).

GM Tips: Using Voidpool

2 tips available

When using Voidpool in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 15 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.
  • Amorphous Movement: This creature can squeeze through spaces as small as 1 inch! Traditional barriers are ineffective. Use 'Wall of Force', 'Forcecage', or magical barriers to contain it.

Player Guide: Facing Voidpool

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 15 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.
  • Contain Amorphous Creature: This creature can squeeze through tiny spaces! Traditional barriers won't work. Use 'Wall of Force', 'Forcecage', or magical barriers. 'Create Bonfire' can block movement.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Voidpool?
Voidpool has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Voidpool?
Voidpool is a Large Ooze, which affects how certain spells and abilities interact with it.

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