Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Skills
Languages
Abyssal, telepathy 60.0 ft (18.3 m).
Resistances & Immunities
Traits
Ambusher
In the first round of combat, the spawn of Alquam has advantage on attack rolls against any creature it has surprised.
Keen Sight
The spawn of Alquam has advantage on Wisdom (Perception) checks that rely on sight.
Shadow Stealth
While in dim light or darkness, the spawn of Alquam can take the Hide action as a bonus action.
Sneak Attack (1/Turn)
The spawn of Alquam deals an extra 10 (3d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the spawn that isn’t incapacitated and the spawn doesn’t have disadvantage on the attack roll.
Speak with Birds
The spawn of Alquam can communicate with birds as if they shared a language.
Actions
Bite
+6 to hit, reach 5 ft (1.5 m). Hit: 2d10+3 piercing damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage.
Gloomspittle
+6 to hit, range 30 ft (9.1 m). Hit: 2d6+3 necrotic damage.
Ranged Weapon Attack: +6 to hit, range 30 ft., one creature. Hit: 10 (2d6 + 3) necrotic damage, and the target must succeed on a DC 15 Dexterity saving throw or be blinded until the end of its next turn.
Multiattack
The spawn of Alquam makes three attacks: two with its talons and one with its bite. It can use Gloomspittle in place of its bite attack.
Talon
+6 to hit, reach 5 ft (1.5 m). Hit: 1d8+3 slashing damage.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
About Spawn of Alquam
Spawn of Alquam is a large fiend with a Challenge Rating of 6. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 16 and possesses 114 hit points (derived from 12d10+48).
Spawn of Alquam has communication capabilities including Abyssal, telepathy 60 ft.. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Spawn of Alquam
2 tips available
GM Tips: Using Spawn of Alquam
When using Spawn of Alquam in your D&D 5e campaign, consider these tactical approaches:
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Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.
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Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
Player Guide: Facing Spawn of Alquam
2 strategies available
Player Guide: Facing Spawn of Alquam
When your party encounters this creature, keep these strategies in mind:
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Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.
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Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Spawn of Alquam?
- Spawn of Alquam has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Spawn of Alquam?
- Spawn of Alquam is a Large Fiend, which affects how certain spells and abilities interact with it.
- What languages does Spawn of Alquam speak?
- Spawn of Alquam can communicate in Abyssal, telepathy 60 ft..
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