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Bonespitter

Gargantuan · Monstrosity · CR 13 · Unaligned

Armor Class
17 (natural armor)
Hit Points and Hit Dice
217 (14d20+70)
Challenge Rating CR
13

Ability Scores

Core attributes and their modifiers.

STR
26
+8
DEX
7
-2
CON
21
+5
INT
3
-4
WIS
10
+0
CHA
5
-3

Overview

Category Monsters
Size Gargantuan
Type Monstrosity
Alignment Unaligned
XP 10000
Initiative Bonus -2

Movement

Walk 50 ft (15.2 m)
Swim 25 ft (7.6 m)
Climb 25 ft (7.6 m)
Burrow 30 ft (9.1 m)
Crawl 25 ft (7.6 m)

Senses

Blindsight 30 ft (9.1 m)
Tremorsense 60 ft (18.3 m)
Passive Perception 10

Saving Throws

Constitution +10

Traits

Bony Body

A creature that starts its turn or enters a space within 5 feet of the bonespitter must succeed on a DC 18 Dexterity saving throw or take 16 (3d10) piercing damage.

Actions

Bite

+13 to hit, reach 10 ft (3 m). Hit: 3d8+8 acid damage.

Melee Weapon Attack: +13 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 18 Dexterity saving throw or be swallowed by the bonespitter. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the bonespitter, and it takes 17 (5d6) acid damage at the start of each of the bonespitter's turns. An undead creature made of mostly bones, such as a skeleton, is immune to this acid damage. If the bonespitter takes 30 damage or more on a single turn from a creature inside it, the bonespitter must succeed on a DC 20 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the bonespitter. If the bonespitter dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 20 feet of movement, exiting prone.

Bone Spike

+13 to hit, range 30/120 ft (9.1/36.6 m). Hit: 3d6+8 psychic damage.

Ranged Weapon Attack: +13 to hit, range 30/120 ft., one target. Hit: 18 (3d6 + 8) piercing damage, and, if the target is a Large or smaller creature, it is knocked prone, pinned to the ground by the spike, and restrained. As an action, the restrained creature or a creature within 5 feet of it can make a DC 18 Strength check, removing the spike and ending the condition on a success. The spike can also be attacked and destroyed (AC 12; hp 15; vulnerability to bludgeoning damage; immunity to poison and psychic damage).

Multiattack

The bonespitter makes two attacks: one with its bite and one with its bone spike.

Shard Spray

Recharge 5–6

The bonespitter exhales a 60-foot cone of bone shards. Each creature in that area must make a DC 18 Dexterity saving throw, taking 35 (10d6) piercing damage on a failed save, or half as much on a successful one. If a Large or smaller creature fails this saving throw, it is also knocked prone, pinned to the ground by a shard, and restrained. As an action, the restrained creature or a creature within 5 feet of it can make a DC 18 Strength check, removing the shard and ending the condition on a success. The shard can also be attacked and destroyed (AC 12; hp 15; vulnerability to bludgeoning damage; immunity to poison and psychic damage).

About Bonespitter

Bonespitter is a gargantuan monstrosity with a Challenge Rating of 13. It has a unaligned alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 217 hit points (derived from 14d20+70).

GM Tips: Using Bonespitter

1 tips available

When using Bonespitter in your D&D 5e campaign, consider these tactical approaches:

  • Burrowing Tactics: This creature can burrow at 30 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.

Player Guide: Facing Bonespitter

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Burrowing Defense: This creature can burrow at 30 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 13.

Solo Encounter:

A single character of level 17 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 18,200 XP
  • Hard: 27,300 XP
  • Deadly: 36,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Bonespitter?
Bonespitter has a Challenge Rating of 13, making it appropriate for parties of level 13.0.
What type of creature is Bonespitter?
Bonespitter is a Gargantuan Monstrosity, which affects how certain spells and abilities interact with it.

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