Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Giant
Resistances & Immunities
Traits
Cold Weakness
When the fire giant takes cold damage, its speed is reduced by 10 feet until the end of its next turn.
Actions
Greatsword
+11 to hit, reach 10 ft (3 m). Hit: 6d6+7 slashing damage.
Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage. If the target is a Large or smaller creature it makes a DC 19 Strength saving throw. On a failure it is pushed up to 10 feet away from the giant and knocked prone.
Ignite Blades
The greatswords of each fire giant of the giants choice within 30 feet magically kindle into flame. For the next minute each of their greatsword attacks deal an extra 7 (2d6) fire damage.
Multiattack
The giant makes two greatsword attacks.
Pillar of Flame
Each creature within a 10-foot-radius 40-foot-high cylinder centered on a point within 60 feet that the fire giant can see makes a DC 18 Dexterity saving throw taking 56 (16d6) fire damage on a failed save or half damage on a success. Unattended flammable objects are ignited.
Rock
+11 to hit, range 60/240 ft (18.3/73.2 m). Hit: 10d6+7 bludgeoning damage.
Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 42 (10d6 + 7) bludgeoning damage. If the target is a Large or smaller creature it makes a DC 19 Strength saving throw falling prone on a failure.
Sword Sweep
The giant makes a greatsword attack against each creature within 10 feet.
Reactions
Kick
When hit by a melee attack by a Medium or smaller creature the giant can see within 10 feet, the giant kicks its attacker. The attacker makes a DC 19 Dexterity saving throw. On a failure, it takes 14 (3d4 + 7) bludgeoning damage, is pushed up to 20 feet from the giant, and falls prone.
About Fire Giant War Priest
Fire Giant War Priest is a huge giant with a Challenge Rating of 12. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 18 and possesses 162 hit points (derived from 13d12+78).
Fire Giant War Priest has communication capabilities including Giant. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Fire Giant War Priest
1 tips available
GM Tips: Using Fire Giant War Priest
When using Fire Giant War Priest in your D&D 5e campaign, consider these tactical approaches:
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Fire Damage Mitigation: This creature deals fire damage. Advise players to have fire resistance ready or use water-based tactics. Consider environmental fire hazards that could backfire on the creature.
Player Guide: Facing Fire Giant War Priest
1 strategies available
Player Guide: Facing Fire Giant War Priest
When your party encounters this creature, keep these strategies in mind:
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Fire Damage Protection: This creature deals fire damage! Get fire resistance from spells like 'Resistance' or potions. Avoid fighting near flammable objects. Water spells can counter fire attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 12.
Solo Encounter:
A single character of level 16 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 15,600 XP
- Hard: 23,400 XP
- Deadly: 31,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Fire Giant War Priest?
- Fire Giant War Priest has a Challenge Rating of 12, making it appropriate for parties of level 12.0.
- What type of creature is Fire Giant War Priest?
- Fire Giant War Priest is a Huge Giant, which affects how certain spells and abilities interact with it.
- What languages does Fire Giant War Priest speak?
- Fire Giant War Priest can communicate in Giant.
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Related D&D 5e Content
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