Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Skills
Languages
Common, Umbral, Void Speech
Resistances & Immunities
Traits
Incorporeal Movement
The umbral vampire can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Sunlight Sensitivity
While in sunlight, the umbral vampire has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Undead Nature
The umbral vampire doesn’t require air.
Actions
Multiattack
The umbral vampire can use its Umbral Grasp. It then makes two Shadow Touch attacks.
Shadow Touch
+7 to hit, reach 5 ft (1.5 m). Hit: 3d8+4 necrotic damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest. A non-evil Humanoid slain by this attack rises 24 hours later as a shadow under the vampire's control, unless the Humanoid is restored to life. The vampire can have no more than five shadows under its control at one time.
Umbral Grasp
The umbral vampire sends a giant hand of shadow to grab one creature it can see that is in dim light or darkness within 30 feet of it. The target must succeed on a DC 15 Dexterity saving throw or be restrained by wisps of magical shadow for 1 minute. While restrained, the target takes 9 (2d8) necrotic damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The umbral vampire can have no more than two creatures restrained by its Umbral Grasp at a time.
Bonus Actions
Shadow Stealth
While in dim light or darkness, the umbral vampire takes the Hide action.
About Umbral Vampire
Umbral Vampire is a medium undead with a Challenge Rating of 7. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 14 and possesses 84 hit points (derived from 13d8 + 26).
Umbral Vampire has communication capabilities including Common, Umbral, Void Speech. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Umbral Vampire
1 tips available
GM Tips: Using Umbral Vampire
When using Umbral Vampire in your D&D 5e campaign, consider these tactical approaches:
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Incorporeal Movement: This creature can pass through objects and walls! Use 'Magic Circle', 'Forcecage', or other magical barriers. Physical obstacles are ineffective.
Player Guide: Facing Umbral Vampire
1 strategies available
Player Guide: Facing Umbral Vampire
When your party encounters this creature, keep these strategies in mind:
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Hit Incorporeal Creature: This creature can pass through objects! Use magical weapons or spells. Physical attacks may not work. 'Magic Missile' or 'Spiritual Weapon' are effective.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 7.
Solo Encounter:
A single character of level 10 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 5,600 XP
- Hard: 8,400 XP
- Deadly: 11,200 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Umbral Vampire?
- Umbral Vampire has a Challenge Rating of 7, making it appropriate for parties of level 7.0.
- What type of creature is Umbral Vampire?
- Umbral Vampire is a Medium Undead, which affects how certain spells and abilities interact with it.
- What languages does Umbral Vampire speak?
- Umbral Vampire can communicate in Common, Umbral, Void Speech.
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