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Star Drake

Large · Dragon · CR 15 · Neutral

Armor Class
19 (natural armor)
Hit Points and Hit Dice
189 (18d10 + 90)
Challenge Rating CR
15

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
17
+3
CON
21
+5
INT
16
+3
WIS
24
+7
CHA
20
+5

Overview

Category Monsters
Size Large
Type Dragon
Alignment Neutral
XP 13000
Initiative Bonus +3

Movement

Walk 100 ft (30.5 m)
Fly 40 ft (12.2 m)
Swim 50 ft (15.2 m)
Climb 50 ft (15.2 m)
Crawl 50 ft (15.2 m)

Senses

Truesight 120 ft (36.6 m)
Passive Perception 22

Saving Throws

Dexterity +8 Constitution +10 Wisdom +12 Charisma +10

Skills

Arcana +8 History +8 Insight +12 Perception +12 Religion +8

Languages

Abyssal, Celestial, Common, Draconic, Infernal, Primordial

Resistances & Immunities

Damage Immunities
cold, fire; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
blinded, charmed, frightened, paralyzed

Traits

Magic Resistance

The drake has advantage on saving throws against spells and other magical effects.

Nimbus of Swirling Stars

At the start of each of the drake’s turns, each creature within 10 feet of it and that can see it must succeed on a DC 18 Constitution saving throw or be incapacitated until the end of its next turn.

Planar Weapons

The drake’s weapon attacks are magical. When it hits with any weapon, the weapon deals an extra 4d8 force damage (included in the attack).

Actions

Bite

+10 to hit, reach 10 ft (3 m). Hit: 2d10+5 plus 4d8 force damage.

Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 18 (4d8) force damage.

Claw

+10 to hit, reach 5 ft (1.5 m). Hit: 2d6+5 plus 4d8 force damage.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 18 (4d8) force damage.

Multiattack

The drake makes one Bite attack and two Claw attacks, or it makes four Searing Star attacks. If two Searing Star attacks hit one creature, that creature must succeed on a DC 18 Constitution saving throw or be blinded until the end of its next turn.

Planar Traveler

The star drake can transport itself to a different plane of existence. This works like the plane shift spell, except the drake can affect only itself and can't use this action to banish an unwilling creature to another plane.

Plane-Altered Breath

Recharge 5–6

The drake exhales raw magic in a 60-foot cone. Each creature in that area must make a DC 18 Dexterity saving throw, taking 55 (10d10) force damage on a failed save, or half as much damage on a successful one.

Searing Star

+12 to hit, range 120 ft (36.6 m). Hit: 2d6+7 plus 2d8 force damage.

Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 14 (2d6 + 7) radiant damage plus 9 (2d8) force damage.

About Star Drake

Star Drake is a large dragon with a Challenge Rating of 15. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 19 and possesses 189 hit points (derived from 18d10 + 90).

Star Drake has communication capabilities including Abyssal, Celestial, Common, Draconic, Infernal, Primordial. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Star Drake

1 tips available

When using Star Drake in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Star Drake

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 15.

Solo Encounter:

A single character of level 19 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 24,000 XP
  • Hard: 36,000 XP
  • Deadly: 48,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Star Drake?
Star Drake has a Challenge Rating of 15, making it appropriate for parties of level 15.0.
What type of creature is Star Drake?
Star Drake is a Large Dragon, which affects how certain spells and abilities interact with it.
What languages does Star Drake speak?
Star Drake can communicate in Abyssal, Celestial, Common, Draconic, Infernal, Primordial.

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