Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Abyssal, telepathy 120.0 ft (36.6 m).
Resistances & Immunities
Traits
Chaotic Evil
The marilith radiates a Chaotic and Evil aura.
Magic Resistance
The marilith has advantage on saving throws against spells and magical effects.
Actions
Longsword
+10 to hit, reach 5 ft (1.5 m). Hit: 2d8+5 slashing damage.
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Multiattack
The marilith makes six attacks with its longswords.
Bonus Actions
Tail
Melee Weapon Attack: +10 to hit, reach 10 ft., one creature. Hit: 10 (2d4 + 5) bludgeoning damage, and the target is grappled (escape DC 19).
Teleport
The marilith magically teleports up to 120 feet to an unoccupied space it can see.
Reactions
Reactive Teleport
When the marilith is hit or missed by a ranged attack, it uses Teleport. If it teleports within 5 feet of a creature, it can attack with its tail.
About Marilith
Marilith is a large fiend with a Challenge Rating of 16. It has a chaotic evil alignment.
In combat, this creature maintains an Armor Class of 18 and possesses 220 hit points (derived from 21d10+105).
Marilith has communication capabilities including Abyssal, telepathy 120 ft.. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Marilith
1 tips available
GM Tips: Using Marilith
When using Marilith in your D&D 5e campaign, consider these tactical approaches:
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Telepathic Communication: This creature can communicate telepathically, making it excellent for coordination with allies. Silence spells won't stop its communication. Consider 'Mind Blank' or abilities that block telepathy.
Player Guide: Facing Marilith
1 strategies available
Player Guide: Facing Marilith
When your party encounters this creature, keep these strategies in mind:
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Telepathy Awareness: This creature communicates telepathically! It can coordinate with allies silently. Silence won't stop it. Use 'Mind Blank' or abilities that block telepathy. Be cautious of mental attacks.
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 16.
Solo Encounter:
A single character of level 20 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 27,200 XP
- Hard: 40,800 XP
- Deadly: 54,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Marilith?
- Marilith has a Challenge Rating of 16, making it appropriate for parties of level 16.0.
- What type of creature is Marilith?
- Marilith is a Large Fiend, which affects how certain spells and abilities interact with it.
- What languages does Marilith speak?
- Marilith can communicate in Abyssal, telepathy 120 ft..
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