Creature Reference Back to Creatures

Ascetic Grandmaster

Medium · Humanoid · CR 14 · Chaotic Evil

Armor Class
20
Hit Points and Hit Dice
172 (23d8+69)
Challenge Rating CR
14

Ability Scores

Core attributes and their modifiers.

STR
16
+3
DEX
20
+5
CON
16
+3
INT
10
+0
WIS
20
+5
CHA
10
+0

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Chaotic Evil
XP 11500
Initiative Bonus +5

Movement

Walk 60 ft (18.3 m)
Swim 30 ft (9.1 m)
Climb 60 ft (18.3 m)
Crawl 30 ft (9.1 m)

Senses

Passive Perception 22

Saving Throws

Strength +8 Dexterity +10 Constitution +8 Intelligence +5 Wisdom +10 Charisma +5

Skills

Acrobatics +10 Athletics +8 Perception +10 Stealth +10

Languages

any one

Resistances & Immunities

Damage Resistances
damage from nonmagical weapons
Condition Immunities
charmed, frightened, poisoned

Traits

Athlete

The grandmaster only uses 5 feet of movement when standing from prone and can make a running jump after moving only 5 feet rather than 10.

Evasion

When the grandmaster makes a Dexterity saving throw against an effect that deals half damage on a success, they take no damage on a success and half damage on a failure.

Magic Resistance

The grandmaster has advantage on saving throws against spells and magical effects.

Mobile

After the grandmaster makes a melee attack against a creature on their turn, until the end of their turn they do not provoke opportunity attacks from that creature.

Reactive

The grandmaster can take a reaction on each creatures turn.

Stunning Strike (1/Turn)

When the grandmaster hits a creature with a melee attack, they can force it to make a DC 18 Constitution saving throw. On a failure, it is stunned until the end of the grandmasters next turn.

Unarmored Defense

The grandmasters AC equals 10 + their Dexterity modifier + their Wisdom modifier.

Actions

Multiattack

The grandmaster attacks six times.

Unarmed Strike

+10 to hit, reach 5 ft (1.5 m). Hit: 1d10+5 bludgeoning damage.

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) bludgeoning damage.

Bonus Actions

Trained Dash

The grandmaster takes the Dash action.

Reactions

Deft Dodge

When an attacker that the grandmaster can see hits them with an attack, the grandmaster halves the attacks damage against them.

About Ascetic Grandmaster

Ascetic Grandmaster is a medium humanoid with a Challenge Rating of 14. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 20 and possesses 172 hit points (derived from 23d8+69).

Ascetic Grandmaster has communication capabilities including any one. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Ascetic Grandmaster

1 tips available

When using Ascetic Grandmaster in your D&D 5e campaign, consider these tactical approaches:

  • Climbing Advantage: This creature can climb at 60 ft. It can use walls and ceilings for tactical positioning. Consider using 'Spider Climb' negation or fighting in open areas without vertical surfaces.

Player Guide: Facing Ascetic Grandmaster

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Climbing Defense: This creature can climb at 60 ft! It can use walls and ceilings for surprise attacks. Fight in open areas without vertical surfaces. 'Spider Climb' negation spells can help.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 14.

Solo Encounter:

A single character of level 18 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 21,000 XP
  • Hard: 31,500 XP
  • Deadly: 42,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ascetic Grandmaster?
Ascetic Grandmaster has a Challenge Rating of 14, making it appropriate for parties of level 14.0.
What type of creature is Ascetic Grandmaster?
Ascetic Grandmaster is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Ascetic Grandmaster speak?
Ascetic Grandmaster can communicate in any one.

Related D&D 5e Content

Related Creatures