Creature Reference Back to Creatures

Shadow Antipaladin

Small · Humanoid · CR 5 · Chaotic Evil

Armor Class
18 (breastplate, shield)
Hit Points and Hit Dice
82 (11d6 + 44)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
11
+0
DEX
18
+4
CON
18
+4
INT
11
+0
WIS
5
-3
CHA
14
+2

Overview

Category Monsters
Size Small
Type Humanoid
Alignment Chaotic Evil
XP 1800
Initiative Bonus +4

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 120 ft (36.6 m)
Passive Perception 10

Saving Throws

Strength +3 Wisdom +0 Charisma +5

Skills

Perception +0 Stealth +7

Languages

Derro, Undercommon

Traits

Evasion

If the shadow antipaladin is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the antipaladin instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Insanity

The shadow antipaladin has advantage on saving throws against being charmed or frightened.

Magic Resistance

The shadow antipaladin has advantage on saving throws against spells and other magical effects.

Necrotic Weapons

The shadow antipaladin’s weapon attacks are magical. When the antipaladin hits with any weapon, the weapon deals an extra 2d8 necrotic damage (included in the attack).

Sunlight Sensitivity

While in sunlight, the shadow antipaladin has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Heavy Crossbow

+7 to hit, range 100/400 ft (30.5/121.9 m). Hit: 1d10+4 plus 2d8 necrotic damage.

Ranged Weapon Attack: +7 to hit, range 100/400 ft., one target. Hit: 9 (1d10 + 4) piercing damage plus 9 (2d8) necrotic damage.

Infectious Insanity

Recharge 5–6

The shadow antipaladin magically assaults the minds of up to three creatures it can see within 30 feet of it. Each target must make a DC 13 Wisdom saving throw. On a failure, a creature takes 21 (6d6) psychic damage and is incapacitated for 1 minute as its mind fills with thoughts of eldritch terrors and otherworldly entities. On a success, a creature takes half the damage and isn't incapacitated. An incapacitated creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Multiattack

The derro makes two Scimitar or Heavy Crossbow attacks.

Scimitar

+7 to hit, reach 5 ft (1.5 m). Hit: 1d6+4 plus 2d8 necrotic damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 9 (2d8) necrotic damage.

Reactions

Parry

The shadow antipaladin adds 3 to its AC against one melee attack that would hit it. To do so, the antipaladin must see the attacker and be wielding a melee weapon.

About Shadow Antipaladin

Shadow Antipaladin is a small humanoid with a Challenge Rating of 5. It has a chaotic evil alignment.

In combat, this creature maintains an Armor Class of 18 and possesses 82 hit points (derived from 11d6 + 44).

Shadow Antipaladin has communication capabilities including Derro, Undercommon. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Shadow Antipaladin

2 tips available

When using Shadow Antipaladin in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Shadow Antipaladin

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Shadow Antipaladin?
Shadow Antipaladin has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Shadow Antipaladin?
Shadow Antipaladin is a Small Humanoid, which affects how certain spells and abilities interact with it.
What languages does Shadow Antipaladin speak?
Shadow Antipaladin can communicate in Derro, Undercommon.

Related D&D 5e Content

Related Creatures