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Ravenala

Large · Plant · CR 5 · Neutral

Armor Class
15 (natural armor)
Hit Points and Hit Dice
126 (12d10 + 60)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
20
+5
DEX
10
+0
CON
20
+5
INT
12
+1
WIS
16
+3
CHA
12
+1

Overview

Category Monsters
Size Large
Type Plant
Alignment Neutral
XP 1800
Initiative Bonus +0

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 13

Saving Throws

Wisdom +6 Charisma +4

Languages

Common, Druidic, Elvish, Sylvan

Resistances & Immunities

Damage Resistances
bludgeoning, piercing
Damage Vulnerabilities
cold, fire
Condition Immunities
blinded, deafened

Traits

Magic Resistance

The ravenala has advantage on saving throws against spells and other magical effects.

Woodland Stride

Difficult terrain composed of magical or nonmagical plants doesn’t cost the ravenala extra movement. In addition, it can pass through magical or nonmagical plants without being slowed by them and without taking damage from them if they have thorns, spines, or a similar hazard.

Actions

Bursting Pod

+8 to hit, range 30/120 ft (9.1/36.6 m). Hit: 2d6+5 piercing damage.

Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 12 (2d6 + 5) bludgeoning damage, and each creature within 5 feet of the target, including the target, must make a DC 15 Dexterity saving throw, taking 5 (2d4) piercing damage on a failed save, or half as much damage on a successful one.

Encourage Growth

3/day

The ravenala whispers magical words of growth to nonmagical plants on a point it can see within 30 feet of it. The plants burst with life and spread rapidly. The area within 20 feet of that point becomes difficult terrain for 24 hours.

Healing Leaves

3/day

The ravenala removes a leaf from its head and wraps the leaf around the wounds of one creature it can see within 5 feet of it. The target magically regains 10 (3d6) hp and is freed from any disease, poison, blindness, or deafness.

Lamenting Engulfment

The ravenala engulfs a Medium or smaller creature grappled by it. The engulfed target is blinded and restrained, it has total cover against attacks and other effects outside the ravenala, and it must succeed on a DC 14 Charisma saving throw at the start of each of the ravenala's turns or sing a lament of the mistakes and misdeeds it has performed in its lifetime. While singing, the engulfed creature can still act, but it can't otherwise speak, including casting spells with verbal components. If the ravenala moves, the engulfed creature moves with it. The ravenala can have only one creature engulfed at a time.

Multiattack

The ravenala makes two Bursting Pod or Slam attacks. If both Slam attacks hit a Medium or smaller creature, the target is grappled (escape DC 14), and the ravenala uses its Lamenting Engulfment on the target.

Slam

+8 to hit, reach 5 ft (1.5 m). Hit: 3d8+5 bludgeoning damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

About Ravenala

Ravenala is a large plant with a Challenge Rating of 5. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 126 hit points (derived from 12d10 + 60).

Ravenala has communication capabilities including Common, Druidic, Elvish, Sylvan. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Ravenala

2 tips available

When using Ravenala in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Ravenala

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Ravenala?
Ravenala has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Ravenala?
Ravenala is a Large Plant, which affects how certain spells and abilities interact with it.
What languages does Ravenala speak?
Ravenala can communicate in Common, Druidic, Elvish, Sylvan.

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