Gearforged Templar
Medium · Construct · CR 6 · Lawful Neutral
Ability Scores
Core attributes and their modifiers.
Overview
Movement
Senses
Saving Throws
Languages
Common
Resistances & Immunities
Traits
Construct Nature
The gearforged templar doesn’t require air, food, drink, or sleep.
Actions
Greatsword
+7 to hit, reach 5 ft (1.5 m). Hit: 2d6+4 slashing damage.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage
Javelin
+7 to hit, reach 5 ft (1.5 m). Hit: 1d6+4 piercing damage.
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Multiattack
The gearforged templar makes four Greatsword or Javelin attacks. If two Greatsword attacks hit one creature, the target must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away from the templar. The templar can choose not to push a creature.
Whirlwind
The gearforged templar whirls its greatsword in a great arc. Each creature within 10 feet of the gearforged must make a DC 15 Dexterity saving throw, taking 27 (5d10) slashing damage on a failed save, or half as much damage on a successful one.
Reactions
Defensive Zone
When a creature enters the gearforged templar's reach, the templar makes one Greatsword attack against the creature.
Parry
The gearforged templar adds 3 to its AC against one melee attack that would hit it. To do so, the templar must be able to see the attacker and must be wielding a melee weapon.
About Gearforged Templar
Gearforged Templar is a medium construct with a Challenge Rating of 6. It has a lawful neutral alignment.
In combat, this creature maintains an Armor Class of 18 and possesses 71 hit points (derived from 11d8 + 22).
Gearforged Templar has communication capabilities including Common. This allows it to interact verbally with various creatures and characters.
GM Tips: Using Gearforged Templar
2 tips available
GM Tips: Using Gearforged Templar
When using Gearforged Templar in your D&D 5e campaign, consider these tactical approaches:
-
Significant Threat: Challenging for parties of levels 5-10
-
Epic Potential: Consider legendary actions for memorable battles
Player Guide: Facing Gearforged Templar
2 strategies available
Player Guide: Facing Gearforged Templar
When your party encounters this creature, keep these strategies in mind:
-
Significant Threat: Prepare spells and resources
-
Team Coordination: Coordinate attacks and defenses
Encounter Building Calculator
Encounter Building Calculator
Standard Party Encounter (4-5 characters):
This creature is a medium encounter for a party of 4 characters of level 6.
Solo Encounter:
A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.
Experience Point Thresholds:
- Medium: 4,200 XP
- Hard: 6,300 XP
- Deadly: 8,400 XP
Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.
Frequently Asked Questions
Frequently Asked Questions
- What is the challenge rating of Gearforged Templar?
- Gearforged Templar has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
- What type of creature is Gearforged Templar?
- Gearforged Templar is a Medium Construct, which affects how certain spells and abilities interact with it.
- What languages does Gearforged Templar speak?
- Gearforged Templar can communicate in Common.
Related D&D 5e Content
Related D&D 5e Content
Explore more about construct creatures and D&D 5e mechanics:
Related Creatures
Chuul
Aberration · CR 5
Cambion
Fiend · CR 5
Champion Warrior
Humanoid · CR 5
Air Elemental
Elemental · CR 5
Alchemist
Humanoid · CR 6
Bulette
Monstrosity · CR 6