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Fellforged

Medium · Construct · CR 5 · Lawful Evil

Armor Class
15 (natural armor)
Hit Points and Hit Dice
135 (18d8 + 54)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
12
+1
CON
17
+3
INT
12
+1
WIS
14
+2
CHA
15
+2

Overview

Category Monsters
Size Medium
Type Construct
Alignment Lawful Evil
XP 1800
Initiative Bonus +1

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 12

Saving Throws

Strength +5 Wisdom +5

Languages

the languages it knew in life

Resistances & Immunities

Damage Immunities
necrotic, poison, psychic
Damage Resistances
acid, cold, fire, lightning
Condition Immunities
charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Traits

Construct Nature

The fellforged doesn’t require air, food, drink, or sleep.

Inhabiting Spirit

The fellforged is inhabited and animated by a specter. If the fellforged fails a saving throw against an effect that turns undead, the specter is expelled into an unoccupied space within 5 feet of the fellforged with the hp total it had before it was expelled. The specter otherwise uses the statistics of a specter.

Sunlight Sensitivity

While in sunlight, the fellforged has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack

The fellforged makes two Necrotic Slam attacks.

Necrotic Slam

+5 to hit, reach 5 ft (1.5 m). Hit: 2d6+2 plus 2d8 necrotic damage.

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage plus 9 (2d8) necrotic damage. If the target is a creature, it must succeed on a DC 14 Constitution saving throw or its hp maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hp maximum to 0.

Bonus Actions

Burst Gears

The specter within the fellforged strains the construct's body, sending broken springs and gears flying. Each creature within 5 feet of the fellforged must make a DC 14 Dexterity saving throw, taking 7 (2d6) piercing damage on a failed save, or half as much damage on a successful one. Each time the fellforged uses this bonus action, its speed is reduced by 5 feet, and it can't use this bonus action if its speed is 0. Its speed returns to normal when it finishes a long rest.

About Fellforged

Fellforged is a medium construct with a Challenge Rating of 5. It has a lawful evil alignment.

In combat, this creature maintains an Armor Class of 15 and possesses 135 hit points (derived from 18d8 + 54).

Fellforged has communication capabilities including the languages it knew in life. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Fellforged

1 tips available

When using Fellforged in your D&D 5e campaign, consider these tactical approaches:

  • Flight Control Strategy: Target flying creatures with spells like 'Hold Person', 'Web', or 'Grease' to ground them. Without flight restriction, they can escape melee range easily. Consider area denial spells below their flight altitude to force them into disadvantageous positions.

Player Guide: Facing Fellforged

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Counter Flight Advantage: This creature can fly! Use ranged attacks, reach weapons, or spells like 'Thunderwave' to push it away. Consider 'Gust of Wind' or 'Earthbind' to ground it. Melee characters need fly speed or flight magic to engage.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Fellforged?
Fellforged has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Fellforged?
Fellforged is a Medium Construct, which affects how certain spells and abilities interact with it.
What languages does Fellforged speak?
Fellforged can communicate in the languages it knew in life.

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