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Angatra

Medium · Undead · CR 6 · Neutral Evil

Armor Class
17 (natural armor)
Hit Points and Hit Dice
85 (10d8 + 40)
Challenge Rating CR
6

Ability Scores

Core attributes and their modifiers.

STR
14
+2
DEX
20
+5
CON
18
+4
INT
8
-1
WIS
12
+1
CHA
15
+2

Overview

Category Monsters
Size Medium
Type Undead
Alignment Neutral Evil
XP 2300
Initiative Bonus +5

Movement

Walk 50 ft (15.2 m)
Swim 25 ft (7.6 m)
Climb 25 ft (7.6 m)
Crawl 25 ft (7.6 m)

Senses

Darkvision 60 ft (18.3 m)
Passive Perception 14

Skills

Perception +4 Stealth +8

Languages

the languages it knew in life

Resistances & Immunities

Damage Immunities
poison
Damage Resistances
necrotic; bludgeoning, piercing, and slashing from nonmagical attacks
Condition Immunities
charmed, exhaustion, frightened, poisoned

Traits

Agonizing Gaze

When a creature that can see the angatra’s eyes starts its turn within 30 feet of the angatra, the angatra can force it to make a DC 13 Charisma saving throw if the angatra isn’t incapacitated and can see the creature. On a failed saving throw, the creature’s pain threshold lowers, and it becomes vulnerable to all damage types until the end of its next turn.

Ancestral Wrath

The angatra immediately recognizes any individual descended from its tribe. It has advantage on attack rolls against such creatures, and those creatures have disadvantage on saving throws against the angatra’s traits and attacks.

Undead Nature

The angatra doesn’t require air, food, drink, or sleep.

Actions

Claw

+8 to hit, reach 5 ft (1.5 m). Hit: 2d8+5 piercing damage.

Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 14 (2d8 + 5) piercing damage, and the creature must succeed on a DC 15 Constitution saving throw or be paralyzed by pain until the end of its next turn.

Multiattack

The angatra makes two Claw attacks.

About Angatra

Angatra is a medium undead with a Challenge Rating of 6. It has a neutral evil alignment.

In combat, this creature maintains an Armor Class of 17 and possesses 85 hit points (derived from 10d8 + 40).

Angatra has communication capabilities including the languages it knew in life. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Angatra

2 tips available

When using Angatra in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Angatra

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 6.

Solo Encounter:

A single character of level 9 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 4,200 XP
  • Hard: 6,300 XP
  • Deadly: 8,400 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Angatra?
Angatra has a Challenge Rating of 6, making it appropriate for parties of level 6.0.
What type of creature is Angatra?
Angatra is a Medium Undead, which affects how certain spells and abilities interact with it.
What languages does Angatra speak?
Angatra can communicate in the languages it knew in life.

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