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Xorn

Medium · Elemental · CR 5 · Neutral

Source. 5e 2014 Rules
Armor Class
19 (natural armor)
Hit Points and Hit Dice
73 (7d8+42)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
17
+3
DEX
10
+0
CON
22
+6
INT
11
+0
WIS
10
+0
CHA
11
+0

Overview

Category Monsters
Size Medium
Type Elemental
Alignment Neutral
XP 1800
Initiative Bonus +0

Movement

Walk 20 ft (6.1 m)
Swim 10 ft (3 m)
Climb 10 ft (3 m)
Burrow 20 ft (6.1 m)
Crawl 10 ft (3 m)

Senses

Darkvision 60 ft (18.3 m)
Tremorsense 60 ft (18.3 m)
Passive Perception 16

Skills

Perception +6 Stealth +3

Languages

Terran

Resistances & Immunities

Damage Resistances
piercing and slashing from nonmagical attacks not made with adamantine weapons

Environments

Underworld

Traits

Earth Glide

The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

Stone Camouflage

The xorn has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Treasure Sense

The xorn can pinpoint, by scent, the location of precious metals and stones, such as coins and gems, within 60 ft. of it.

Actions

Bite

Cost 1

+6 to hit, reach 5 ft (1.5 m). Hit: 3d6 thunder damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (3d6 + 3) piercing damage.

Claw

Cost 1

+6 to hit, reach 5 ft (1.5 m). Hit: 1d6 thunder damage.

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Multiattack

Cost 1

The xorn makes three claw attacks and one bite attack.

About Xorn

Xorn is a medium elemental with a Challenge Rating of 5. It has a neutral alignment.

In combat, this creature maintains an Armor Class of 19 and possesses 73 hit points (derived from 7d8+42).

Xorn has communication capabilities including Terran. This allows it to interact verbally with various creatures and characters.

GM Tips: Using Xorn

1 tips available

When using Xorn in your D&D 5e campaign, consider these tactical approaches:

  • Burrowing Tactics: This creature can burrow at 20 ft. It can ambush from underground or escape combat by digging. Use 'Earthbind' or create difficult terrain to limit burrowing. Consider fighting in areas without soft ground.

Player Guide: Facing Xorn

1 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Burrowing Defense: This creature can burrow at 20 ft! It can ambush from underground. Use 'Earthbind', create difficult terrain, or fight on hard surfaces. 'Stone Shape' can seal burrows.

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Xorn?
Xorn has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Xorn?
Xorn is a Medium Elemental, which affects how certain spells and abilities interact with it.
What languages does Xorn speak?
Xorn can communicate in Terran.

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