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Gladiator

Medium · Humanoid · CR 5 · Any Alignment

Source. 5e 2014 Rules
Armor Class
16 (studded leather, shield)
Hit Points and Hit Dice
112 (15d8+45)
Challenge Rating CR
5

Ability Scores

Core attributes and their modifiers.

STR
18
+4
DEX
15
+2
CON
16
+3
INT
10
+0
WIS
12
+1
CHA
15
+2

Overview

Category Monsters
Size Medium
Type Humanoid
Alignment Any Alignment
XP 1800
Initiative Bonus +2

Movement

Walk 30 ft (9.1 m)
Swim 15 ft (4.6 m)
Climb 15 ft (4.6 m)
Crawl 15 ft (4.6 m)

Senses

Passive Perception 11

Saving Throws

Strength +7 Dexterity +5 Constitution +6

Skills

Athletics +10 Intimidation +5

Languages

any one language (usually Common)

Environments

Urban

Traits

Brave

The gladiator has advantage on saving throws against being frightened.

Brute

A melee weapon deals one extra die of its damage when the gladiator hits with it (included in the attack).

Actions

Multiattack

Cost 1

The gladiator makes three melee attacks or two ranged attacks.

Shield Bash

Cost 1

+7 to hit, reach 5 ft (1.5 m). Hit: 2d4 thunder damage.

Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 9 (2d4 + 4) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Spear

Cost 1

+7 to hit, reach 5 ft (1.5 m). Hit: 2d8 thunder damage. / +7 to hit, range 20/60 ft (6.1/18.3 m). Hit: 2d6 thunder damage.

Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 11 (2d6 + 4) piercing damage, or 13 (2d8 + 4) piercing damage if used with two hands to make a melee attack.

Reactions

Parry

The gladiator adds 3 to its AC against one melee attack that would hit it. To do so, the gladiator must see the attacker and be wielding a melee weapon.

About Gladiator

Gladiator is a medium humanoid with a Challenge Rating of 5. It has a any alignment alignment.

In combat, this creature maintains an Armor Class of 16 and possesses 112 hit points (derived from 15d8+45).

Gladiator has communication capabilities including any one language (usually Common). This allows it to interact verbally with various creatures and characters.

GM Tips: Using Gladiator

2 tips available

When using Gladiator in your D&D 5e campaign, consider these tactical approaches:

  • Significant Threat: Challenging for parties of levels 5-10
  • Epic Potential: Consider legendary actions for memorable battles

Player Guide: Facing Gladiator

2 strategies available

When your party encounters this creature, keep these strategies in mind:

  • Significant Threat: Prepare spells and resources
  • Team Coordination: Coordinate attacks and defenses

Encounter Building Calculator

Standard Party Encounter (4-5 characters):

This creature is a medium encounter for a party of 4 characters of level 5.

Solo Encounter:

A single character of level 7 (up to level 20) can face this creature in a medium to hard encounter.

Experience Point Thresholds:

  • Medium: 3,000 XP
  • Hard: 4,500 XP
  • Deadly: 6,000 XP

Based on D&D 5e Dungeon Master's Guide encounter building guidelines. CR roughly equals party level for medium encounters.

Frequently Asked Questions

What is the challenge rating of Gladiator?
Gladiator has a Challenge Rating of 5, making it appropriate for parties of level 5.0.
What type of creature is Gladiator?
Gladiator is a Medium Humanoid, which affects how certain spells and abilities interact with it.
What languages does Gladiator speak?
Gladiator can communicate in any one language (usually Common).

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